Project Zomboid

Project Zomboid

肯塔基州 - 影棚 (含内置小地图)
58 条留言
Uyesta 9 月 12 日 上午 6:21 
Used cells

35x19 / 36x19
35x20 / 36x20
唐完包是宋 4 月 7 日 下午 11:52 
在小地图里并没有真的改变原版地图,而实际上建筑都成功加载了,怎么办呢
Dangermad 2024 年 12 月 30 日 下午 8:25 
This mod is genuinely in the perfect place to not conflict with dirkerdam and over the river as long as you don't use a connector road but the lack of in game map is a dealbreaker for me, it's really sad cause I love the idea of having the challenge maps in my game
StainlessSteelCynic 2023 年 12 月 28 日 下午 6:31 
Can confirm that this map has a mod conflict with Laconia Connection OTR, a mod made to connect Over The River and Laconia townsite mods
Unsurprisingly, no structures spawn (just forest) but weirdly the vehicle spawn works for one area and there are around 20 vehicles widely spread out parked up near a tree line.
Salt 2023 年 7 月 27 日 上午 4:59 
Much like other people are saying, the ingame map seems to be broken right now. Would be great if this got fixed.
yoshuzapat 2023 年 7 月 25 日 下午 7:16 
Coryerdon o Dirkerdam a la carretera OTR 35 19 coryerdon
Jasdan 2023 年 6 月 21 日 上午 8:47 
Thundercraft 2022 年 9 月 16 日 上午 7:34 
Just an FYI:
This map is located in world cells 35x19y; 35x20y; 36x19y; 36x20y.
Elden Ring 2 when? 2022 年 7 月 29 日 上午 2:58 
the ingame map does not work
Forgan_Meeman 2022 年 5 月 4 日 下午 10:28 
The physical map works, the ingame map is broken and shows a forest where the studio should be
p6kocka 2022 年 5 月 3 日 下午 1:05 
the ingame map doesn´t work...sadly
Minidoracat 2022 年 4 月 17 日 上午 4:05 
那一段錯誤訊息太長了,如果有需要可以這裡下載{链接已删除}
Minidoracat 2022 年 4 月 17 日 上午 4:04 
先感謝大老製作的地圖
我伺服器裡的小夥伴們都很喜歡
這裡回報一下,有個座標點只要踩過去,客戶端會出現大量error
座標在11074,5894
{链接已删除}
JackOverkill 2022 年 4 月 8 日 下午 10:21 
i dont see it on the map
Mad_Max_000 2022 年 3 月 30 日 上午 5:53 
@小白 you may be able to contact another map maker to get the in game map working, I know FreeBird-550 uses your map as an access point to his, so having a working in game map would be nice.
FreeBird-550 2022 年 3 月 27 日 下午 8:24 
Thank you for making this! I got me to make this https://psteamcommunity.yuanyoumao.com/workshop/filedetails/?id=2785759820 It links up to your road. If you ever get time please consider redoing a few of the cars spawns on the road <3
灵仙仙吖 2022 年 3 月 25 日 下午 10:05 
大佬,兼容官方地图吗
SstarLit56 2022 年 3 月 16 日 下午 7:04 
I too have experienced this.
Thing482 2022 年 3 月 16 日 下午 4:21 
I have the same issue Freebird
FreeBird-550 2022 年 2 月 28 日 下午 1:23 
So, at least for me Cars only spawn on one road and spawning seems to think its a parking lot. the rest of the map doesn't seem to be spawning any.
小白  [作者] 2022 年 2 月 7 日 下午 6:24 
over the river map is in control of roads to connect, studio already connects to the end of trunk. Vehicles spawn by random.
Havoc 2022 年 2 月 7 日 下午 12:05 
It would seem that the entrance road is spawning all of the vehicles while the parking lots are empty. Only vehicle mod I'm using is Filibuster Rhymes Used Cars. Also, what're the chances you could connect the roads?
小白  [作者] 2022 年 2 月 1 日 上午 5:51 
@marshmallow justice Yes, you are correct.:spiffo:
marshmallow justice 2022 年 2 月 1 日 上午 5:40 
Just visited this place & Over the River and both are working all good from what I can tell minus some mismatch from road (ie. the ship area has a C shaped road ending with trees but just beyond that treeline is the road towards Studio. I went up the north-eastern road form entry looking for Knox County but it seems to just end in a dense section of trees, but again going past that treeline yields a new town area that I guess is Knox County. https://i.gyazo.com/5684a0377fcfe50b25e8545addf2d953.jpg & https://i.gyazo.com/15a41c6bf477d4094fc559a55e2ab27b.jpg
小白  [作者] 2022 年 1 月 29 日 上午 12:56 
@Trustworthy F'lah I deleted that in new update. Seems game can't just load a picture to replace the original one. When it loads, it loads all the map.And when there is no map, it places nothing.
NellsRelo 2022 年 1 月 28 日 下午 9:22 
Ah, I meant in the worldspace, not the spawn region selection. When loading in with the Otr map folder, the Otr region was just forest. Perhaps it was an installation error on my end(I had Studio load after Otr), but removing the Otr folder packaged here fixed it for me. I'll try loading Studio first, as you mentioned. I did like the vanilla-style image you added.
小白  [作者] 2022 年 1 月 28 日 下午 7:54 
@Trustworthy F'lah Otr will not disappear. I added that Otr folder to replace the original otr thumb picture. I loaded otr first and then this mod and it works fine and picture replaced. I tried load this one first and then load the Otr mod and the thumb stayed the way it was. You probably said that because you judged the map by its picture. If you see its name, you will find that Otr still is there, just in a different cover. That cover is vanilla style, I made it for harmony.
NellsRelo 2022 年 1 月 28 日 下午 7:35 
Went to do a fresh install of this mod, alongside Otr, but when I load them together, Otr doesn't show up. If I disable this one and do another new game, Otr displays. It seems to be because of the empty Otr folder in Studio, KY\media\maps\Otr\maps.

To test, I removed the Otr folder in Studio, KY, and loaded them both up together, and both mods worked.
Alucard-sama 2022 年 1 月 27 日 下午 7:41 
dude, thx, it would be great take the road to reach ur maps! really, thx!
小白  [作者] 2022 年 1 月 27 日 下午 5:30 
@Alucard-sama Okay, I see that problem too. I will delete the forest trunk and put studio elsewhere.
Alucard-sama 2022 年 1 月 27 日 上午 8:03 
can u integrate with over the river secondary route? ur mod vanished the upper road from the secondary route that connects with the over the river city, and i belive some part of the map too since u put that huge empty forest there. can u please check this out and maybe make the road pass throught the forest?
小白  [作者] 2022 年 1 月 24 日 下午 5:45 
@ [AAA] Kimous This is the map from the game itself, I directly copied the file and put it there. The author didn't leave a .tmx file, so I can't modify the building inside the chunk. I wish there is a way I can modify it. Currently the road of Studio leads to nowhere.
Mercredi 2022 年 1 月 24 日 上午 8:14 
What loses its charm is that we don't use the doors anymore so haha.The mod is fine otherwise. :steamthumbsup:
Mercredi 2022 年 1 月 24 日 上午 8:08 
In the area in the center of the knox country there is a very high building on the floor where the right side is located, some walls are badly positioned, they are askew. Outside another building it's the same, some walls are positioned in the wrong direction. You can enter it through the doors. There is also the Greene's restaurant, it's the same for him, some walls are on the sides.
小白  [作者] 2022 年 1 月 22 日 下午 8:49 
This is also the reason why you can't see a minimap for Knox Country, because there aren't a texture file to add, the author of that map didn't provide it.
小白  [作者] 2022 年 1 月 22 日 下午 8:47 
@MikeyRyu You mean the in-game map, well I don't have the original world file ,with only the bin file the game offers alone, I can't open it in the world editor, so sadly I can't add in-game map into this mod, but it do has built-in minimap for eris_minimap mod, so you can use that mod as a supplement.
MikeyRyu 2022 年 1 月 22 日 下午 8:43 
I mean the map you can look at whenever you press the key to open the in game map, but thank you for the information!
小白  [作者] 2022 年 1 月 22 日 下午 8:24 
@MikeyRyu The other modders perhaps don't place their maps in the northern part of the map due to the river. I made it this location because I use over the river mod, which gives you a path towards over the river. If you check in Google Map, this big river is called Ohio river and there aren't much building over the river in reality, nor is there a bridge in the westpoint area that leads the way through. So they probably do it for realness, I suppose.
MikeyRyu 2022 年 1 月 22 日 下午 8:23 
I am not sure how to look at bugs, but in more recent testing, I had loaded your map mod first before over the river. and the cells were loaded but there is no in game world map or base game mini map graphics so I believe it was more of a botched load order than a genuine bug
小白  [作者] 2022 年 1 月 22 日 下午 8:19 
@MikeyRyu First I need to know, does this mod has bugs? It only has 6 spawnpoints, I tried all and none were in the forest.
MikeyRyu 2022 年 1 月 22 日 下午 3:44 
and by other buildings I mean the studio nor the OG Knox County nor the Tutorial map are replacing cells that are primarily forests, I have other map mods that expand the MAINLAND part of the map (as in everything south of louisville) the entire northern part of the map is untouched. I was curious if you knew about this and are possibly making a fix if possible?
MikeyRyu 2022 年 1 月 22 日 下午 3:36 
so I am recently trying out the map due to the new update and I seem to be spawning in a forest with none of the other buildings being present
小白  [作者] 2022 年 1 月 21 日 上午 4:19 
@SstarLit56 No, how did you know there is a fence there? Did you got that far in the tutorial? That's amazing.
SstarLit56 2022 年 1 月 21 日 上午 2:21 
has the fence around the tutorial map been removed?
小白  [作者] 2022 年 1 月 15 日 下午 10:10 
Thanks a lot, I just checked the linked article but sadly I don't have the original world file ,with only the bin file the game offers alone, I can't open it in the world editor, so sadly I can't add in-game map into this mod. Maybe I will find ways in the future.
小白  [作者] 2022 年 1 月 15 日 下午 10:03 
Aye.
allan prime 2022 年 1 月 15 日 下午 8:46 
I really liked your map and its location, you did a great job! this is the official guide to add ingame map:

https://theindiestone.com/forums/index.php?/topic/43627-how-to-update-your-map-mod-to-work-with-the-new-in-game-map-system/
小白  [作者] 2022 年 1 月 15 日 下午 8:19 
Well how to do it, is there a guide or something?
allan prime 2022 年 1 月 15 日 下午 12:52 
could you add ingame map?
Quz 2022 年 1 月 13 日 上午 6:00