Stellaris

Stellaris

Azur Lane Stellaris DLC - English Translation
156 条留言
Hawkmoon  [作者] 12 月 2 日 上午 11:22 
I will be updating my mods after my holiday starts.
Seven Seas 12 月 1 日 上午 6:14 
Hello, first of all, thank you for your work! I can't even imagine how log it took you. Now, the probably annoying part (and I apologize for this), but it is compatible? The base mod was updates some days ago.
KingWarlordSCP 10 月 27 日 上午 11:21 
Ah, I was just wondering why it completely disappeared when I checked my mod list.
Hawkmoon  [作者] 10 月 27 日 上午 10:31 
@KingWarlordSCP, It was outdated, so maybe thats why. It doesnt affects localization at all.
KingWarlordSCP 10 月 26 日 下午 9:11 
The Siren mod is completely gone for some reason.
Hawkmoon  [作者] 5 月 10 日 下午 12:51 
@Drakelord, It should still work, but since there was a major stellaris patch, its likely that i need to update it.
Drakelord138 5 月 9 日 上午 11:47 
does this still work or does it need to be updated
BitoGx 2024 年 9 月 22 日 下午 4:47 
Noted, Thank you for the update :steamthumbsup:
Hawkmoon  [作者] 2024 年 9 月 22 日 上午 7:48 
@BitoGx, and neither got updates to its localization files, most likely just a update to match stellaris version.
BitoGx 2024 年 9 月 21 日 下午 11:45 
Star Oath and Azur Lane DLC got an update
Hawkmoon  [作者] 2024 年 7 月 21 日 下午 1:07 
The Sirens mod's ( https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2992434041) now got english localization included in this mod since Azur Lane DLC is needed for it. If you see something missing, chances are thats missing its chinese loc aswell.
Hawkmoon  [作者] 2024 年 7 月 19 日 上午 11:17 
@YoUnG, no as it has english line in this mod
YoUnG 2024 年 7 月 16 日 下午 8:51 
Is the Empire city archaeology site suppose to be all ???

https://gyazo.com/06067ece211d476d435f7a4977736de7
Hawkmoon  [作者] 2024 年 7 月 13 日 上午 5:11 
Also feel free to point out if there's an update to this and StarOath, since im not playing Stellaris currently, so i might miss an update.
yukikazebr 2024 年 7 月 13 日 上午 5:05 
Hawkmoon  [作者] 2024 年 7 月 13 日 上午 4:40 
@Shade, i could check it out, but i need a link to it atleast, because i dont know which mod is that
Shade 2024 年 7 月 13 日 上午 2:58 
Hi, any plans to add the translations for the Siren add-on?
Hawkmoon  [作者] 2024 年 4 月 23 日 下午 12:11 
@EmptyE, it works for me without issues, so it should be somekind of conflict
EmptyE 2024 年 4 月 23 日 上午 11:02 
@Howkmoon there is, and I'm having the same problem.
Hawkmoon  [作者] 2024 年 2 月 14 日 上午 1:48 
@flamethekid, that's a name list issue, don't remember if there's one in this mod or you're using a conflicting one.
MarvinEhre 2024 年 2 月 13 日 下午 3:02 
@flamethekid is your game in english?
flamethekid 2024 年 2 月 13 日 下午 2:30 
all of the random generic leaders and ships are named ??? ?? and ????
Hawkmoon  [作者] 2023 年 10 月 13 日 上午 10:06 
@Genevieve, well, i dont know about that, i dont really have the time currently to maintain my mods, as im not working from home since June, and every mod stuff is on my PC.
Genevieve 2023 年 10 月 13 日 上午 9:53 
@hawkmoon, Apparently, some members of the Stellaris Modding Den disagrees. They said there's a bug in the current patch that disables error logging when the game crashes in the eve to mid game. Not sure how accurate their assessment to it though.
Hawkmoon  [作者] 2023 年 10 月 13 日 上午 9:42 
@Genevieve, it wasnt really needed, but now its updated to the current stellaris version.
Genevieve 2023 年 10 月 11 日 上午 7:05 
Hello. This mod have been very helpful to use in some games and my own mod project. I have to ask, when will this be updated to 3.9? It would be helpful to have an updated version of this mod during both gameplay and my own mod project.
Hawkmoon  [作者] 2023 年 8 月 6 日 下午 1:49 
@MarvinEhre, should be fine now, but the whole shippart loc needs a redone as i just winged it last year and its full of errors.
MarvinEhre 2023 年 8 月 6 日 下午 1:20 
I just noticed, that the Mind Link Carrier Combat Computer is not translatet, it currently is called "azur_shippart_C_250_T2"
Hawkmoon  [作者] 2023 年 6 月 29 日 上午 8:29 
@Spider, I might do it, but i wont be at home for a while for to do any work on it.
Spider 2023 年 6 月 29 日 上午 7:05 
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2992434041

This brave soul is working on a Siren sub-mod for the Azur Lane mod. Would you be willing to translate it, too?
ajacksonian 2023 年 6 月 10 日 上午 5:30 
Had the teacher event for the Black Throne start, and the first screen was all question marks. Chose the top and got a response about tech and took robots as I hadn't bothered with that due to all the other stuff needing to be researched. I assume the home office was giving me a jingle?
LJMiranda 2023 年 5 月 25 日 下午 8:26 
Nvmind, I think its from the Mod
LJMiranda 2023 年 5 月 25 日 下午 8:25 
Hey Author, I don't know if this problems comes from here or the Mod, but when I reach event azur.1071:0"§YBeyond the Mind§! Complete", the KANSEN Species' name is messed up and full of giberrish.
MarvinEhre 2023 年 3 月 17 日 上午 11:10 
@Literally me (Literally me) make sure, that you only have 1 Azur Lane Species pack activated. And the English translation loaded after the main mod.
perhaps, this is hell 2023 年 2 月 14 日 下午 12:44 
Azur Lane Name List isn't translated for me.
Hawkmoon  [作者] 2023 年 1 月 27 日 下午 6:00 
You need this in this order to make it work at minimum:
UI Overhaul Dynamic
AzurLane DLC
AzurLane DLC English Translation
Universal Resource Patch
Universial Game Rules Patch
Later i might create a collection or somehow share my playset what other mods im using.
BlueAuran 2023 年 1 月 27 日 上午 10:55 
1 I would like to run vanilla (with my DLCs) with just this one MOD. Can anyone give me any details of how I can avoid ANY game breaking bugs AND/OR have the best experience with it? This is the only MOD I can see besides maybe that one other DLC like MOD that has both english and chinese versions.
Hawkmoon  [作者] 2023 年 1 月 24 日 上午 6:35 
Could be a missing chinese loc, since i only translated that and i never encountered that problem. Should be ok now tho. And as i see there was an update aswell, might be that's its missing.
LJMiranda 2023 年 1 月 24 日 上午 12:22 
I found it. It's on the Adjective.
LJMiranda 2023 年 1 月 24 日 上午 12:17 
Hey Author. When I play the KANSEN Alliance, some text referred to the Empire as 'PRESCRIPTED_azur_lane_0S'. Like in the War Goal Window, or dialogues from other Empires.
Sertes 2023 年 1 月 8 日 上午 11:43 
Thanks for the translation. Can I contact you on PM?
Willem 2022 年 12 月 21 日 上午 12:08 
@Hawkmoon Hey thanks, as soon as Acquisition of Technology updates it's back to the AL mod for me.
Hawkmoon  [作者] 2022 年 12 月 21 日 上午 12:05 
@Willem, it works, i just excluded some lines previously and now readded them, it wasnt connected to the crashes
Willem 2022 年 12 月 20 日 下午 11:47 
Does that mean the problem's still possibly fixed or back to square one?
Hawkmoon  [作者] 2022 年 12 月 20 日 下午 11:41 
i guess then whats excluded in the chinese loc is needed after all
yukikazebr 2022 年 12 月 20 日 下午 9:14 
There are dozens of localizations now missing.
Hawkmoon  [作者] 2022 年 12 月 20 日 下午 12:03 
Hopefully i was able to find what was the problem, it seems stellaris devs updated the syntax for localizations and now it cause crashes.
Willem 2022 年 12 月 19 日 下午 12:15 
I don't know why, but somehow this Translation makes the game crash upon starting a new game, or loading a save, disabling it stops the crashes, I think there may be some kind of problem between this and other mods, I made sure to get the latest version as well, I've tested a dozen times, and this mod was ALWAYS the Culprit... R.I.P me using this Translation mod because I do not have faintest clue what kind of conflict or problem may be causing this. (And no: I do not have Core Framework loaded)
Ami 2022 年 12 月 14 日 下午 11:22 
@MarvinEhre It does work. Started the run without ! Core Framework & Modmenu and its submods, saved, loaded it with framework + submods, and it looks fine. No more crashes on loading. At least for now, and idk if all the submods will work fine, but.

Thnx :steamthumbsup:
MarvinEhre 2022 年 12 月 14 日 下午 4:27 
Note Loading a save that didnt have Core Framework beforehand works, I havent tested making a save with it, disabling it, loading the save, saving, and than loading the save with it again, that might be a solution.