Sid Meier's Civilization V

Sid Meier's Civilization V

Bulgaria (Krum) (GK or BNW)
104 Comments
Виктор Nov 19, 2020 @ 8:40am 
the link to soundtrack are not working??
Soklay Aug 7, 2020 @ 10:37pm 
Is this mod still working well?
nova1977 Aug 27, 2015 @ 2:25am 
Awesome, thank you!
DJSHenninger  [author] Aug 27, 2015 @ 2:22am 
You can find the composer and title in the description. On Youtube: https://www.youtube.com/watch?v=ldLzPkB3fG0
nova1977 Aug 27, 2015 @ 2:20am 
This might seem like a random question... Mind letting me know where the peace/war music you chose is from, or who composed it? I absolutely love the war song.
Stanzius Maximus Jul 31, 2015 @ 6:45am 
Yes,iv'e got mods made by other people.I'll have to change that.Thank you so much :)
DJSHenninger  [author] Jul 30, 2015 @ 1:17am 
I've never had such an error with any modded game. Were you playing with other mods? It might be a mod conflict. It's hard to determine the cause of such errors. It's possible that you've added a mod and then tried to reload the save data; or that you've removed one that was supposed to be there.
Stanzius Maximus Jul 29, 2015 @ 2:02pm 
Hello this is a great mod but the second and third time I tried to load the game playing as Krum it went black and said there was a runtime error.Do you know whats's going on?
DJSHenninger  [author] Jul 7, 2015 @ 11:00am 
See my post on civfanatics; you can access the download link from there: http://forums.civfanatics.com/showthread.php?t=523864
76561198050606234 Jul 7, 2015 @ 5:39am 
any download link please this one here is bloked..
Zlobogena Jun 22, 2015 @ 1:59pm 
годный
DJSHenninger  [author] Feb 6, 2015 @ 1:50am 
@kons21 I did not realize that people don't know that updates most likely break save games. I used to note it in the description, but not anymore. If something essential changes or something is removed, you won't be able to continue with the save games. I fear that I don't have the previous version anymore, sorry.
kons21 Feb 5, 2015 @ 3:27pm 
After latest update, I cannot load previous saves.
Micky Mikado Nov 10, 2014 @ 1:17am 
Okay, thanks for letting me know. I didn't want to be rude or anything.
DJSHenninger  [author] Nov 9, 2014 @ 2:57am 
Some features are just not available for Vanilla; I would have to re-design and test some of the civs which is time-consuming. You should at least specify which civs you want the most.
Micky Mikado Nov 9, 2014 @ 12:35am 
I was wondering... could you make these all vanilla? I know you can, I've seen them before.
artofinca Jun 27, 2014 @ 3:12pm 
yes, but all the "civ" mods dont seems to work, no it is not in the wrong dir... pitty :bandit:
DJSHenninger  [author] Jun 27, 2014 @ 2:58pm 
And I assume that you've successfully used a mod before? If that's the case, then idk. The only thing I can think of is that you put the mod in the wrong directory.
artofinca Jun 27, 2014 @ 2:55pm 
i have all the dlc and packs
DJSHenninger  [author] Jun 27, 2014 @ 9:42am 
If that's the case, then you may not have the Brave New World expansion pack, your civilization V is not up-to-date, you don't know how to properly activate mods or you put the direct download in the wrong directory. Such things are common when things don't work. It's usually something obivous. Direct Download always works when used properly and you meet the requirements. These are basically the fact that you need Brave New World (DLC) and an up-to-date version of Civ V. I can't help you without more information; what you did etc.
artofinca Jun 27, 2014 @ 9:39am 
@davey_henninger, tryed direct download, and unziped in mod folder, still cant play as bulgarian :bandit:
DJSHenninger  [author] Jun 27, 2014 @ 2:52am 
Thanks all. And thanks a lot JFD!
Jaczac Jun 26, 2014 @ 7:58pm 
Thanks! And a very cool mod, good job!
JFD Jun 26, 2014 @ 3:40pm 
@Origami Master I posted a YnAEMP compatibility patch with most of the author's civs on his thread at CivFanatics:

http://forums.civfanatics.com/showpost.php?p=13294975&postcount=280
DJSHenninger  [author] Jun 26, 2014 @ 1:23pm 
Good to hear that :)
Tim Walz's Horse Jun 26, 2014 @ 1:17pm 
Okay. It works fantastic btw.
DJSHenninger  [author] Jun 26, 2014 @ 1:12pm 
Only this mod has TSL values.
Tim Walz's Horse Jun 26, 2014 @ 1:03pm 
does it have TSL for all your civs?
DJSHenninger  [author] Jun 26, 2014 @ 11:09am 
@artofinca Direct download then? That always works.
artofinca Jun 26, 2014 @ 11:08am 
i cant make it work, tryed both solutions.
DJSHenninger  [author] Jun 26, 2014 @ 8:55am 
Should have TSL values now for Huge Earth, Giant Earth, Standard Cordiform Earth and Large Europe.
DJSHenninger  [author] Jun 26, 2014 @ 2:52am 
I'm glad it helped you laugh, apparently.
{Dope} .:Baddest:. {TTV} Jun 26, 2014 @ 2:51am 
lol
DJSHenninger  [author] Jun 26, 2014 @ 2:25am 
Thanks all.
@jacZac Once you conquer a city, a Kavhan is generated gradually, just like when filling a specialist slot. 2 Points are added every turn after conquering the city. Once the threshold is reached, a Kavhan will be born.
Jaczac Jun 25, 2014 @ 10:58pm 
How often are the Kavhans made?
Samurai Bob Jun 25, 2014 @ 8:43pm 
very cool
koelker12 Jun 25, 2014 @ 5:01am 
love the seige weapons perk
mdstonei Jun 24, 2014 @ 8:03pm 
Good add.
Pedro Biazini Jun 24, 2014 @ 11:42am 
nice
Beaver746 Jun 24, 2014 @ 10:32am 
Nice
DJSHenninger  [author] Jun 24, 2014 @ 9:53am 
You'll have to wait till at least thursday.
Tim Walz's Horse Jun 24, 2014 @ 9:43am 
TSL...................................
DJSHenninger  [author] Jun 24, 2014 @ 6:11am 
Nah.
PushTheCaptain Jun 23, 2014 @ 8:34pm 
Nice!
EpicLucca Jun 23, 2014 @ 6:38pm 
Cool man
76561198078462445 Jun 23, 2014 @ 4:23pm 
Thank you :-)
DJSHenninger  [author] Jun 23, 2014 @ 3:58pm 
thanks all
steve Jun 23, 2014 @ 3:58pm 
Interesting addition to the game.
Inanimatus Jun 23, 2014 @ 7:33am 
Thank you, really liked this one.
^8rea^3lSAl^7eks Jun 23, 2014 @ 7:10am 
Thanks