Sid Meier's Civilization V

Sid Meier's Civilization V

Bulgaria (Krum) (GK or BNW)
104 kommentarer
Виктор 19. nov. 2020 kl. 8:40 
the link to soundtrack are not working??
Soklay 7. aug. 2020 kl. 22:37 
Is this mod still working well?
nova1977 27. aug. 2015 kl. 2:25 
Awesome, thank you!
DJSHenninger  [ophavsmand] 27. aug. 2015 kl. 2:22 
You can find the composer and title in the description. On Youtube: https://www.youtube.com/watch?v=ldLzPkB3fG0
nova1977 27. aug. 2015 kl. 2:20 
This might seem like a random question... Mind letting me know where the peace/war music you chose is from, or who composed it? I absolutely love the war song.
Stanzius Maximus 31. juli 2015 kl. 6:45 
Yes,iv'e got mods made by other people.I'll have to change that.Thank you so much :)
DJSHenninger  [ophavsmand] 30. juli 2015 kl. 1:17 
I've never had such an error with any modded game. Were you playing with other mods? It might be a mod conflict. It's hard to determine the cause of such errors. It's possible that you've added a mod and then tried to reload the save data; or that you've removed one that was supposed to be there.
Stanzius Maximus 29. juli 2015 kl. 14:02 
Hello this is a great mod but the second and third time I tried to load the game playing as Krum it went black and said there was a runtime error.Do you know whats's going on?
DJSHenninger  [ophavsmand] 7. juli 2015 kl. 11:00 
See my post on civfanatics; you can access the download link from there: http://forums.civfanatics.com/showthread.php?t=523864
76561198050606234 7. juli 2015 kl. 5:39 
any download link please this one here is bloked..
Zlobogena 22. juni 2015 kl. 13:59 
годный
DJSHenninger  [ophavsmand] 6. feb. 2015 kl. 1:50 
@kons21 I did not realize that people don't know that updates most likely break save games. I used to note it in the description, but not anymore. If something essential changes or something is removed, you won't be able to continue with the save games. I fear that I don't have the previous version anymore, sorry.
kons21 5. feb. 2015 kl. 15:27 
After latest update, I cannot load previous saves.
Micky Mikado 10. nov. 2014 kl. 1:17 
Okay, thanks for letting me know. I didn't want to be rude or anything.
DJSHenninger  [ophavsmand] 9. nov. 2014 kl. 2:57 
Some features are just not available for Vanilla; I would have to re-design and test some of the civs which is time-consuming. You should at least specify which civs you want the most.
Micky Mikado 9. nov. 2014 kl. 0:35 
I was wondering... could you make these all vanilla? I know you can, I've seen them before.
artofinca 27. juni 2014 kl. 15:12 
yes, but all the "civ" mods dont seems to work, no it is not in the wrong dir... pitty :bandit:
DJSHenninger  [ophavsmand] 27. juni 2014 kl. 14:58 
And I assume that you've successfully used a mod before? If that's the case, then idk. The only thing I can think of is that you put the mod in the wrong directory.
artofinca 27. juni 2014 kl. 14:55 
i have all the dlc and packs
DJSHenninger  [ophavsmand] 27. juni 2014 kl. 9:42 
If that's the case, then you may not have the Brave New World expansion pack, your civilization V is not up-to-date, you don't know how to properly activate mods or you put the direct download in the wrong directory. Such things are common when things don't work. It's usually something obivous. Direct Download always works when used properly and you meet the requirements. These are basically the fact that you need Brave New World (DLC) and an up-to-date version of Civ V. I can't help you without more information; what you did etc.
artofinca 27. juni 2014 kl. 9:39 
@davey_henninger, tryed direct download, and unziped in mod folder, still cant play as bulgarian :bandit:
DJSHenninger  [ophavsmand] 27. juni 2014 kl. 2:52 
Thanks all. And thanks a lot JFD!
Jaczac 26. juni 2014 kl. 19:58 
Thanks! And a very cool mod, good job!
JFD 26. juni 2014 kl. 15:40 
@Origami Master I posted a YnAEMP compatibility patch with most of the author's civs on his thread at CivFanatics:

http://forums.civfanatics.com/showpost.php?p=13294975&postcount=280
DJSHenninger  [ophavsmand] 26. juni 2014 kl. 13:23 
Good to hear that :)
Tim Walz's Horse 26. juni 2014 kl. 13:17 
Okay. It works fantastic btw.
DJSHenninger  [ophavsmand] 26. juni 2014 kl. 13:12 
Only this mod has TSL values.
Tim Walz's Horse 26. juni 2014 kl. 13:03 
does it have TSL for all your civs?
DJSHenninger  [ophavsmand] 26. juni 2014 kl. 11:09 
@artofinca Direct download then? That always works.
artofinca 26. juni 2014 kl. 11:08 
i cant make it work, tryed both solutions.
DJSHenninger  [ophavsmand] 26. juni 2014 kl. 8:55 
Should have TSL values now for Huge Earth, Giant Earth, Standard Cordiform Earth and Large Europe.
DJSHenninger  [ophavsmand] 26. juni 2014 kl. 2:52 
I'm glad it helped you laugh, apparently.
{Dope} .:Baddest:. {TTV} 26. juni 2014 kl. 2:51 
lol
DJSHenninger  [ophavsmand] 26. juni 2014 kl. 2:25 
Thanks all.
@jacZac Once you conquer a city, a Kavhan is generated gradually, just like when filling a specialist slot. 2 Points are added every turn after conquering the city. Once the threshold is reached, a Kavhan will be born.
Jaczac 25. juni 2014 kl. 22:58 
How often are the Kavhans made?
Samurai Bob 25. juni 2014 kl. 20:43 
very cool
koelker12 25. juni 2014 kl. 5:01 
love the seige weapons perk
mdstonei 24. juni 2014 kl. 20:03 
Good add.
Pedro Biazini 24. juni 2014 kl. 11:42 
nice
Beaver746 24. juni 2014 kl. 10:32 
Nice
DJSHenninger  [ophavsmand] 24. juni 2014 kl. 9:53 
You'll have to wait till at least thursday.
Tim Walz's Horse 24. juni 2014 kl. 9:43 
TSL...................................
DJSHenninger  [ophavsmand] 24. juni 2014 kl. 6:11 
Nah.
PushTheCaptain 23. juni 2014 kl. 20:34 
Nice!
EpicLucca 23. juni 2014 kl. 18:38 
Cool man
76561198078462445 23. juni 2014 kl. 16:23 
Thank you :-)
DJSHenninger  [ophavsmand] 23. juni 2014 kl. 15:58 
thanks all
steve 23. juni 2014 kl. 15:58 
Interesting addition to the game.
Inanimatus 23. juni 2014 kl. 7:33 
Thank you, really liked this one.
^8rea^3lSAl^7eks 23. juni 2014 kl. 7:10 
Thanks