Tabletop Simulator

Tabletop Simulator

Dungeons & Dragons (D&D | DND) 5e - Class & Spell Cards
158 条留言
kermit 10 月 16 日 下午 4:58 
UK users, I posted something that worked for me and my UK friends to get these cards to all load, give it a try. https://psteamcommunity.yuanyoumao.com/app/286160/discussions/0/573770913622861824/
TrenchForTheTrenchGod 10 月 6 日 下午 5:10 
The only one I cannot find is the character sheets, is that also on the drive?
TrenchForTheTrenchGod 10 月 6 日 下午 5:00 
Ah, dont worry, its in the description of the workshop page
TrenchForTheTrenchGod 10 月 6 日 下午 4:59 
@NightStorm the cloud upload wouldn't change much sadly as it's the accessibility of my players when they try to "fetch" imgur content. I've since begun working on getting my players to use a VPN as it is also working for me fine, sadly just not them. I could see if I could make something work with the google drive if somehow issues persist with the VPN (i doubt it), so for now I'll see how it is tomorrow during my session, where would I find the google drive cards so that I can upload them myself?
kermit 10 月 6 日 上午 5:16 
thanks!
NightStorm  [作者] 10 月 5 日 下午 9:12 
@kermit, They were not in the drive, just added them to the 2014 folder
kermit 10 月 5 日 下午 6:33 
trying to download the cards i need for the time being from the gdrive, and i noticed that the dunamancy cards arent there. am i missing them or is there a different link to those?
kermit 10 月 3 日 下午 5:53 
back to confirm that now all the imgur cards dont load for me, and this is even with a vpn
kermit 10 月 2 日 上午 7:13 
@TrenchForTheTrenchGod i am in the uk too, so far they are still working for me, unsure why. you can try using a vpn in the meantime to circumvent it.
that said, it is probably safer to use the google drive cards and reupload your own version. i will be doing the same for my table, just in case.

and @NightStorm, thanks! reloading the table does seem to fix it.
NightStorm  [作者] 10 月 1 日 下午 1:58 
@TrenchForTheTrenchGod, Wow, sorry to hear that. The first thing I can think of would be I could steam cloud upload all the cards. However, that would be basically remaking the mod from scratch, having to rename and sort all the cards. It's possible, but not something I can do immediatley, but I will keep in mind for future updates.

If you would like to, I have a google drive with all the cards. You can access those and do with those what'd you like, source files are in there too in case you want to change them or make your own.
TrenchForTheTrenchGod 10 月 1 日 上午 1:12 
Hey Nightstorm, I am a UK user and am wondering if you have any work around plans for Imgur now being inaccessible for the UK, causing all of the tokens to be content "not viewable in your region". If not I understand, but I thought I'd check in here just in case <3
NightStorm  [作者] 9 月 28 日 上午 10:58 
@kermit, I'm aware of this bug and trying to fix it. For some reason it's hard for me to replicate. Try reloading the game or placing the binder in a container and dragging it back out?

When I figure it out, I'll put in an update's changelog.
kermit 9 月 28 日 上午 8:26 
the spellcard binder keeps resizing spell cards to be wide after changing the pages, and it seems to be at random, unless i'm missing something and it does this to specific cards. https://imgur.com/a/XlydlVT
NightStorm  [作者] 8 月 13 日 下午 3:16 
@KeroWide, They are just designated spots to place item cards onto, meant to simulate a hotbar or inventory. If you place an item card on the slot, it'll snap to it. You can also hold ALT to zoom into the cards.
KeroWide 8 月 13 日 上午 7:42 
Hello can you explain or give a link on inventory slots work in your character sheets?
Aretha Cairn 7 月 10 日 上午 4:37 
Ignore previous message. Turns out I'm just an idiot, and didnt realise the new content wasnt in the same box with the rest of the classes because its in the playtesting phase.
Aretha Cairn 7 月 10 日 上午 4:25 
I dont know what else I'm supposed to do, I've tried every combination I can think of to get this mod to properly update on my TTS, of uninstalling in the steam workshop, uninstalling and deleting the mod in the game, verifying integrity, and restarting tabletop constantly between all of these. Does anyone else have any info?
NightStorm  [作者] 7 月 6 日 上午 5:50 
@Inspector de Patas, Sure. Thinking about it, there are effects that temporarily increase your Max HP as well, such as the Aid or Heroes’ Feast spells. So, I’ll just add a box for modifying the Max HP.
Inspector de Patas 7 月 4 日 下午 5:15 
Can I suggest to add something to the Character sheet?

Some creatures and effects might reduce your MAX Hit Points instead. Can you add a small square below the MAX HP box so we can add the reductions there so we don't lost track of what the MAX HP was before being dropped?
Pancake is Me 5 月 31 日 下午 12:15 
MONSTER MANUAL CARDS LETS FUCKING GO
Acamas 5 月 22 日 上午 9:42 
This is an awesome mod. Just found your DnD table as well. Kudos man. You are allowing me to play DnD with my friend that is 2000 miles away. It's appreciated
Obbinah 5 月 1 日 下午 6:04 
awesome, got it! tysm!!
NightStorm  [作者] 5 月 1 日 下午 5:58 
@Obbinah, The Spellcasting Sheet you use as a reference for the numbers relating to the spells your character uses.

For Example, if you're a Wizard, you would put 'Intelligence' for the Spellcasting ability, then based on your levels and how high your ability is, fill out the numbers for proficiency bonus, cantrips known, spells, etc (you can reference the class table for this info).

You would only need one Spellcasting Sheet per spellcasting ability, like if you multi class and cast spells using Intelligence and Wisdom or Charisma.

Instead of needing a list for spells, you just grab the spell cards and place them in your play area. You can lay them out next to each other, put them into your hand, or stack them and search through them.

As for where you put the damage, you put that in the attack section of the character sheet.
Obbinah 5 月 1 日 下午 4:38 
Hi! We're new to DnD and are trying to understand how the Spellcasting sheet works

we're used to seeing a list of cantrips and a list of spells in the tradicional sheets we see around, and doesnt seem like thats the way this sheet works. could you explain a little how to use it, if its not too much trouble?

are we meant to grab one spellcasting sheet for each spell and cantrip? and where would the damage and throws be listed?
NightStorm  [作者] 4 月 30 日 下午 5:37 
@dsedge11, Greatly appreciated, don't be afraid of telling me of any errors in the cards, I'm one person and mistakes are bound to happen.

And thanks for compiling this into one comment, I was going to go searching through the comment sections for these this weekend. I'll fix all of these when I push out the 2025 Monster Manual update.
dsedge11 4 月 30 日 下午 5:00 
I'm just gonna edit this comment to compile very minor errors I find that can't be fixed with renaming or basic scripting. (I love this mod btw, this shouldn't be taken as criticism.)

The highlight for the search function in the 2024 Player's Handbook is displaced upward.
Typo in the character inventory sheet in the spelling of the word "appearance."
Artificer "Class Features: Level 10-20" is missing a space between the word 'spell' and 'requires'.
General Feat card "Moderately Armored" is missing the second 'e' in the name.
The basic item card "Hooded Lantern" shows the description for thieves' tools.
dsedge11 4 月 24 日 上午 2:27 
I'm actually stupid lmao I was absolutely using an old version of the mod. Appreciate the response friend.
NightStorm  [作者] 4 月 16 日 下午 2:36 
@dsedge11, Hi, thank you for letting me know about these errors.

I understand the blank box error, but the spells, feats, and backgrounds texture is fine.

Are you on an old version of the mod or the newest one? Also I don't see an Alchemy table for the Blood Hunter? Can you tell me in which bag/box it's in?
dsedge11 4 月 16 日 上午 6:45 
These are great, this must've been quite the task. Just letting you know the card box thing with a plain aged parchment texture seems to display an error message across it when other players see them. Also heard the same about the spells, feats and backgrounds card boxes. The class ones seem to display perfectly though. Edit: Alchemy Table for Blood Hunter seems to be just black, and Boomerang is spelled "Bommerang" in the item names.
NightStorm  [作者] 4 月 12 日 上午 6:22 
@jimu42nd, 2024 version of creature stat blocks are coming in the Monster Manual update, should be out before the end of April
jimu42nd 4 月 11 日 下午 6:33 
pseudodragon has changed from the '14 version to the '24 version. loses advantage on perception, gains multiattack (among other changes)
I am NOT being Ratatouille'd 3 月 1 日 上午 11:46 
The dragonborn species feature cards don't match PHB24.
Rhosus 2 月 3 日 下午 3:05 
It's me again
there's a typo in the Great Weapon Master, Crusher, Slasher and Piercer feat cards' critical hit reference where instead of "damage" there is "damge"
...
Charger feat is missing it's ASI +1 to str or dex
NightStorm  [作者] 2 月 1 日 上午 10:24 
@Rhosus, Thanks, It's fixed.
Rhosus 2 月 1 日 上午 10:01 
Fighter's "Class Features: Level 1-2" card has it's action surge ability description cut short writing only up to "Starting at level" and then missing "17, you can use it twice before a rest but only once on a turn."
Godspeed, I'd die without your mod XD
NightStorm  [作者] 2 月 1 日 上午 7:05 
@Aretha Cairn, Thanks for letting me know, I've fixed it and added the Long Rest feature to the companion sheets as well while I was at it.
Aretha Cairn 1 月 31 日 下午 4:07 
It seems the saving throw profficiency tickbox for charisma on the dark companion sheet is bugged, its placed over the number instead of in line with the empty circle.
NightStorm  [作者] 1 月 5 日 上午 11:10 
@Oray Bey, All 5e14 cards & content are in the Legacy boxes. I didn't make a separate mod because essentially 5e24 was a DLC patch and a lot of the old content can still be used with the new content.
Oray Bey 1 月 5 日 上午 7:37 
Is there a download link to the mod which wasn't updated to 5e24 because love your work by the way
LeMondu 2024 年 12 月 29 日 上午 7:04 
Dropping you a pair of things i've noticed as my group has been updating to 5e24.

The Druid table seems to have the wrong Cantrip and Wildshape amounts, at least when compared to DnD Beyond, could be a case of a post release errata, but the table there has slower progression for both Cantrips and Wild Shape uses.

The spell Poison Spray is mispelled as Posion Spray.
Stick 2024 年 12 月 17 日 上午 6:50 
Noticed another little quirk. The -/+ counters on the inventory sheet allow you to increase and decrease the number while the sheet is locked. On the character sheet, the ammo counters do not allow the same functionality. Temp HP can't be edited on the sheet when it's locked as well. Thanks again for the updates!
NightStorm  [作者] 2024 年 12 月 7 日 上午 10:18 
@LeMondu, Thanks for letting me know, I accidentally put two Detect Thoughts spell in and forgot the Detect Magic spell for Bard. It's fixed now.
LeMondu 2024 年 12 月 4 日 上午 3:59 
1st, thank you for the amazing work and constant updates <3, .

2nd, a small heads up, the Bard's spell bags are missing the Detect Magic spell.
NightStorm  [作者] 2024 年 12 月 3 日 下午 2:46 
@Stick, It's actually intended to reset the number equal to the total to mimic the spell slot tracker. I guess semantically it portrays the opposite. I'll look into changing the word 'Used' to maybe 'Uses' instead.
Stick 2024 年 12 月 2 日 上午 10:06 
Thank you for all of the updates. I noticed that the Long Rest button sets the 'Used' number of the 'Expendable Resources' area to equal the 'Total' number. I think the intention is for it to set those values to 0. Or alternatively you could rename 'Used' to 'Remaining' or something like that.
NightStorm  [作者] 2024 年 11 月 4 日 下午 5:05 
@sethjk8, If you want to make cards exactly the same there are templates in the google drive you can edit then import into tabletop as custom cards.

Otherwise if you're using the in game custom cards, the best you can do is use BBCode formatting [kb.tabletopsimulator.com] on the custom cards.

For example you could put a hex code in brackets before a word and then a dash in square brackets after the word to mimic the color formatting. Like so:
[F65E13] Fire [-]
sethjk8 2024 年 11 月 3 日 下午 11:59 
When making homebrew content, is there any way for us as DM's to add the same formatting as you have in the spell cards? It is honestly not a problem if not I just like trying to make things easy to quickly read for players
NightStorm  [作者] 2024 年 10 月 22 日 下午 4:23 
@Zarl, They were missing, I just pushed an update and added them in now.

When the new 2024 Dungeon's Master Guide comes out I will also be pushing a mid scope update for all the Magic Items as well so look forward to better formatted magic item cards in the future.
Zarl 2024 年 10 月 22 日 下午 2:45 
Excellent mod, have much use of it still. Cant find the items: Staff of the Python, Staff of the Adder.
NightStorm  [作者] 2024 年 10 月 13 日 下午 3:43 
@shady, Thanks for letting me know, It's fixed now. There was a bug with a the mod I used to sort cards making the card backs all the same,