Portal 2
Overthinking V2
18 条留言
SpielSatzFail 2024 年 8 月 25 日 上午 6:54 
I agree with Demon about the size of that thing, but I like the design very much and this reimagination is what the map idea deserves. Thumbs up :steamthumbsup:
bullfrog 2018 年 5 月 24 日 上午 2:15 
Simple, but fun.
Hazellius  [作者] 2017 年 8 月 30 日 下午 6:52 
@Libbybapa Happy to hear you enjoyed the map. Thanks for the blind playthrough :)
Libbybapa 2017 年 8 月 29 日 下午 1:22 
Hazellius  [作者] 2017 年 8 月 27 日 下午 9:38 
@LB Nice to see even the experienced players sometimes fall for that little trap with the funnel :P
Thank you for playing and for the blind playthrough :)
LB 2017 年 8 月 25 日 上午 8:00 
In true spirit of the name of the map, I overthink it: https://youtu.be/CT5MBJW4k1w
jandlml 2017 年 8 月 13 日 下午 8:44 
fun little map. not to difficult.
metadavid 2017 年 6 月 6 日 下午 6:37 
Easy and fun!
wildgoosespeeder 2015 年 2 月 17 日 下午 1:25 
It's probably best if you have the cube buttons be regular buttons.
wildgoosespeeder 2015 年 2 月 17 日 上午 12:59 
It already looks more appealing just by looking at the preview image. No more laser fields. My only concern (before playing) is the portal surface near the exit. That just looks like a trap waiting to happen. I also get the feeling it will be too bright over there.
Hazellius  [作者] 2015 年 2 月 15 日 下午 1:09 
@wildgoosespeeder this map has now been entirely redesigned with your criticisms and recommendations in mind. I'd appreciate it if you could take another look at this one. Tell me what you find better / worse, and if the exploit is still there. (and if it is, could you describe what the exploit is?)
wildgoosespeeder 2015 年 2 月 4 日 上午 1:50 
Better but it's still ugly-looking and now introduces an exploit. I recommend reviewing my comments in Overthinking (Version 1).
The Sojourner 2014 年 7 月 1 日 下午 8:22 
Better than the original, thanks to the fact that you can't get trapped. One small change; one big difference.
Demon Arisen 2014 年 6 月 12 日 下午 3:32 
Okay, thanks toothless! :) Anyway, new chamber on the way, hopefully, probably tomorrow. I'll message you when I release it. :)
Hazellius  [作者] 2014 年 6 月 12 日 下午 3:29 
@Demon Arisen Don't worry about it, I was just trying to explain my reasons :)
Demon Arisen 2014 年 6 月 12 日 下午 3:28 
Oh, okay, that's fine! :) Sorry, didn't mean to be nasty, just wanted to provide some constructive criticism...
Hazellius  [作者] 2014 年 6 月 12 日 下午 3:15 
@Demon Arisen. This chamber is just a very old chamber which needed a fix. The map has signs of being made by an amateur test chamber creator, because its 2 years old. I just don't want to change the way the map looks.
Demon Arisen 2014 年 6 月 12 日 下午 3:09 
Easy, yes, but nice and satisfying. :)

I think the room is far too big, much bigger than it needs to be... Though I know flinging puzzles require a lot of space... Anyway, other than that, fantastic work! I like the different textures... There'll be a new chamber from me soon...