Portal 2
Irregular chamber
40 条留言
trzyjapkaodradka?mmmm 8 月 6 日 下午 7:04 
nah i wont play it on high shaders, i will play it while high
coldsquirts 2023 年 7 月 28 日 下午 11:29 
I don't even want to think about the paradoxical engine you used to make this bazaar map, because I'm pretty sure I could't follow. Heck, I could barley follow this zany conundrum. Many thumbs up!
c4shurik 2022 年 3 月 13 日 上午 7:53 
Very nice!
henpitts 2022 年 1 月 10 日 下午 2:28 
Strange but good.
elmapi 2022 年 1 月 6 日 下午 4:23 
not complicated, but very creative. Really nice work. Lot's of potential.
Shizalk 2022 年 1 月 4 日 下午 3:32 
not bad
Sheph 2022 年 1 月 3 日 上午 11:32 
This is wrinkling my brain.
quatrus 2022 年 1 月 3 日 上午 7:47 
Irregular is right - a few unique effects. Thanks for mapping
Doodles? 2022 年 1 月 2 日 下午 5:41 
Very cool worldportal puzzles! My only complaint are the fizzlers that don't fizzle in the second room. It would have been better if those were maybe recolored to make their unique behavior clear.
fender🇺🇸 2022 年 1 月 2 日 下午 4:52 
it hurts
SassyLeggy 2022 年 1 月 2 日 下午 1:43 
very good chamber, it tricked me a lot lol
NoNameGamer 2022 年 1 月 1 日 上午 8:47 
That was fun.
Ben 2022 年 1 月 1 日 上午 1:12 
i kept on saying "wtf is going on?!?!?!"
The_Reality_Hertz 2021 年 12 月 31 日 下午 3:00 
nice its almost like a 5th unreal chamber :)
mxolqi 2021 年 12 月 31 日 下午 12:01 
i love myself some portals to make gravity go brrrr
Anna Dinn 2021 年 12 月 31 日 上午 9:17 
Awesome. You must be taking some serious chemicals to come up with this :steammocking:
leon_rodolfo 2021 年 12 月 31 日 上午 8:00 
My brain was hurting while playing this. It was a amazing. We need more.
Test Chamber Junkie 2021 年 12 月 30 日 下午 12:43 
There are some fundamental things missing from this project.
1.) Clear connections (ant-lines)
2.) Fizzler doesn't Fizzle cube(?)

Other than that, I'm on board with it.
Silver 2021 年 12 月 30 日 上午 10:34 
I am both terrified and want more:steamthumbsup:
AllAxes 2021 年 12 月 30 日 上午 6:14 
wow. Just. WOW
偽物LOVE 2021 年 12 月 30 日 上午 1:58 
OMG
jandlml 2021 年 12 月 29 日 下午 7:13 
that was different but very cool!
joe98 2021 年 12 月 29 日 下午 3:00 
Easy but the game mechanics are different to Portal 2 and therefore not to my taste thank you.
DanseMacabre 2021 年 12 月 29 日 下午 2:34 
Great Chamber
Miguex 2021 年 12 月 29 日 下午 12:35 
My brain crashed too.
Physics Prop 2021 年 12 月 29 日 上午 11:52 
this chamber broke my brain.
BtwImWorseThanYou 2021 年 12 月 29 日 上午 11:06 
I solved it quickly, but that's not to say I didn't lose some brain cells. Not a few, a lot. The brain cells have been destroyed. It's like the whole universe collapsed into an unstable state of diversity. I was triggered by the cube not being destroyed by the fizzler. "AAAAAAAAAAAAAAAAA"
. 2021 年 12 月 29 日 上午 9:36 
Interresting but botched work for the design !
Kili 2021 年 12 月 29 日 上午 8:06 
At some moments your brain just crashes. But at all its a cool testchamber
g.lehmann940 2021 年 12 月 29 日 上午 7:49 
Very well made. I was irritated at first but after a little time (15 Minutes) I got it how this worked... As I said, well done. Keep up the good work!!
EnchantedSalsa 2021 年 12 月 29 日 上午 2:19 
This gave me motion sickness
Andy T 2021 年 12 月 28 日 下午 9:45 
You'll get there eventually, this looks promising. @Skyferret would be quite nostalgic about this. I was not thinking of Jelly Brain Donut but a non-Euclidean chamber he made long ago.
Fuku Yamama 2021 年 12 月 28 日 下午 7:11 
Irregular indeed!
Rooke 2021 年 12 月 28 日 下午 6:41 
Excellent World Portal usage!!! I'm very impressed with how you used the gravity of the "well" hallway for momentum. I was already brain damaged by Skyferret's Jelly Brain Donuts , and now they're sunny side down scrambled! This is a great map! A new favorite. :steamthumbsup:
tsum173 2021 年 12 月 28 日 下午 4:04 
am confused and inpressed
Jamandbutter0 2021 年 12 月 28 日 下午 3:40 
how the heck did you do this
Grim 2021 年 12 月 28 日 下午 2:33 
Didn't like the fizzler part that Hoxton also mentioned. Otherwise fun chamber. Thanks for creating.
hub 2021 年 12 月 27 日 上午 7:31 
:vote_yes:
D3rp  [作者] 2021 年 12 月 26 日 上午 1:37 
haha, thanks for the feedback! that fizzler was intentional ;)
Hox 2021 年 12 月 25 日 下午 7:59 
Nice, the subtle change in the first chamber definitely freaked me out a little :steammocking:
I think you forgot to set the physics objects flag for the fizzler over the slope in the second chamber since I was able to toss the cube over the railing