安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
If not any plans for an update down the line?
This mod avoids a conflict by skipping patching DBH comps onto the Water Filter if Ben Lubar's Vanilla Expanded Patches is active. However, the Ben Lubar patches were already incorporated directly into VFE Ancients, as of May 1. As a result, Useful Junks is trying to add DBH features that are already present.
If anyone wants to fix this, you can open up the mod folder, find the VFE-Ancients.xml file for 1.4, and replace its contents with this: https://pastebin.com/C826iJda
Ancient water filter throws several errors about duplicate pipes and power, and if Vanilla Chemfuel Expanded is also installed it throws an error when its pipes are placed in the same tile as a Dubs pipe.
I'm using Functional Vanilla Props and LMW's Deep Storage - maybe there's some conflict?
Also, since stuff like ancient beds and shelves now have uses, shouldn't they have some silver value? Thanks