边缘世界 RimWorld

边缘世界 RimWorld

HALO: Rimworld Psychic Pulse Armory CE Patch
16 条留言
Aelflead Wayne  [作者] 8 月 26 日 下午 12:16 
Yeah this mod is no longer needed if your on dev
Aelflead Wayne  [作者] 8 月 26 日 下午 12:14 
Oops I forgot to add in the list... My bad the patch is there tho
Solarius Scorch 8 月 26 日 上午 8:43 
Sadly, I can't see it in the CE patch list, even in the dev snapshot.
VenomMirage 6 月 19 日 上午 9:18 
Great news, thanks for your work.
Aelflead Wayne  [作者] 6 月 11 日 上午 8:03 
This patch will be moved to CE it's self, soon
Aelflead Wayne  [作者] 2024 年 3 月 14 日 上午 4:45 
do you have more than 1 CE install? try delete till only one install.
VenomMirage 2024 年 3 月 13 日 下午 2:39 
Looks like it's broken for now. Everything, except psychic sword, just throws generic numbers for penetration numbers etc. The hediff system works well though, so I think problem came up with latest CE patches. Any chance to fix that?
Aelflead Wayne  [作者] 2023 年 2 月 5 日 下午 9:55 
No, persona bond forge weapons all use vanilla combat mechanics. Yes, I can set the damage to 0 but that will make the bullet does literally nothing no damage and no hediff.
Stormtrooper 2023 年 2 月 5 日 下午 1:24 
So does it mean persona bond weapons won't work with CE? Also wouldn't it be possible to simply set CE damage to 0, too? Does it absolutely have to be a positive value?
Aelflead Wayne  [作者] 2023 年 2 月 5 日 上午 11:17 
The reloading is added to balance the weapons, just imagining the reloading cools off the reactor or something.
Aelflead Wayne  [作者] 2023 年 2 月 5 日 上午 11:14 
The main mod uses C# magic to apply hediff when hit with 0 damage bullet and has a custom projectile coded in to facilitate chance to drive victims mad, both are not possible in ce without write the C# again under CE's framework. my patch uses existing mechanics to emulate the effect, and make the weapons use CE ballistics. The persona version of the weapons are generated via a persona bond forge patch which this patch does not touch.
Aelflead Wayne  [作者] 2023 年 2 月 4 日 下午 11:07 
did this patch like 1+year ago, Forgive me if I can't recall much about it.
Aelflead Wayne  [作者] 2023 年 2 月 4 日 下午 11:05 
@Stormtrooper I don't know, will take a look about the no damage part, but I'm sure without this patch the weapons are not using CE Mechanics.(at least the ballistic part)
Stormtrooper 2023 年 2 月 4 日 下午 2:39 
Is this even needed? The main mod claims it will work with CE because these weapons don't add damage and use custom mechanics instead but here you write "I can't apply the debuff without doing damage". So who's right? Besides, I noticed that persona versions of these weapons don't deal any damage. Also why no ammo is required to reload?
Mlie 2021 年 12 月 16 日 上午 11:07 
Added a link to this from the main mod