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报告翻译问题






A regular map with no major flaws, similar to the official map, but slightly spacious.
The only thing to note is that it's very dark throughout the entire process. I don't quite understand why many maps are made so dark that some outdoor scenes can hardly be seen except for the areas illuminated by flashlights. I often struggle to find the right way because of this
The mechanism for igniting and destroying obstacles in level four and triggering the zombie horde by opening the alarm door in level five is not working.
other than that, map is just as good as other apocalypse maps
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3181331333
Main shortcoming of this campaign is that it's structurally quite simplistic and linear, however it's almost always intuitive to navigate by way of well-set lighting; there were just a few instances where I had to pay particular attention to painted arrows so as not to get mislead into thinking that I had doubled back, as some passages are very similar-looking (though I'm not directionally gifted as it is). Just a few geological formations looked slightly tacked-on, and some deformations could have been expanded upon for a more natural look e.g. having more than just a single breakage along the footbridge. Hunters were often able to pounce at me within tunnels, whilst all the other SI functioned just fine.
Chapters 1 and 2, and the finale, have an especially great sense of atmosphere.
Constant random spawning zombies
so where is the original blood woods campaign
5\10
Финал с кучей контейнеров и не очень удобный, прилетает вертолёт
Предыдущие локации длинные. Проходы через мосты, железную дорогу. Сожгли Лолиту