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报告翻译问题






I'm hoping to set up an Unturned server in the near future. Would it be possible to use your mod for it? Full credit for the mod will be given to you and your team in relation to it. Please let me know what you think. If you would like to join our construction server to see what is happening with it then feel free to join using the discord server link below. Thank you
{链接已删除}https://discord.gg/thf9dFdasn
I am planning a remake of this mod so I'll include it in that version
number 1 not you
@Watching the Rain from the; You need to click on the subscribe button (for people who don't care to translate)
Yeah and I could easily have negated that drawback by making mine just as absurdly high capacity as the Survivor Backpack, but I do like to put at least a little limit on my mods.
-looks more badass
Well that varies from person to person, but thank you anyway for bothering to check out my mod.
The instructions I found online a few days ago said to add the numbers at the end of this workshop page's link to the WorkshopDownloadConfig file, which, the numbers at the end of your link are 1639718807. But, when going to steamapps\workshop\content\304930, and finding the folder with your alice packs in it, I saw that the numbers for the folder are actually 2679834296.
I added them numbers to the WorkshopDownloadConfig file, and boom. Job done. It's working in my server now. I hope this helps someone on the event they run into the same struggle.
So if you could, please tell me, when you add a mod to your server, do you just simply add the workshop number to your WorkshopDownloadConfig file? Or are you doing something else?
I do have a server meant for testing mods' multiplayer compatibility, but I didnt test this one since its just a backpack mod. So no I dont think I can help you with this.
Also, that's a great idea. Maybe I should add ballistic vests as a crafting material.
Rather than just making a huge Alice pack, perhaps you should have some variations of body armor instead. Allow a trade-off of protection vs capacity. Ie the character adds more pouches and removes some strike plates to hold more on their chest. So Alice U1, Alice U2, Load Bearing Equipment U1, LBE U2 or Vest B1 vest B2 for less space more armor.
As to the difficulty of crafting - why not include firefighter gear as a requirement? Sure the game doesn't recycle Nomex/Kevlar in game - but needing to sacrifice ballistic vests or bunker gear to make the next level adds some verisimilitude and an extra step.
As for our conversation, I still just cant seem to figure this out for my server. I get that k_EResultNoMatch error when adding the code to the WorkshopDownloadConfig file, and no matter what part of your mod files I manually add to my server>workshop>content folder, it says they're wrong and shouldn't in there basically. I'm at a loss here. Any suggestions?