安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
Wool, horns, hair, milk, etc.
Far as I can tell, these aren't available
Yours is one of the most bug free, but Dragonian is currently the -only- mod i am using HAR for.
The translation of the scenario is now successfully applied.
But I think you don't need to remove the "_" in "<defName>Dragonian_Pirate</defName>" in the FactionDef in this update.
This causes the faction information to be lost from the worldmap and causes the symptoms described by Ferpman (Cyan) below.
Also, in the scenario "<defName>DR_Banished(bio)</defName>", the use of "( )" in the DefName is preventing the translation from loading properly, so we would appreciate it if you could change it back to "_bio" before the update.
Error for re-adding faction base https://pastebin.com/ZRHBGaxL
Error for going to world view https://pastebin.com/T4kqXLSN
Going to unsubscribe and wait a few minutes then resubscribe and see how well it works.
Also I did check out the twitter looking to see some progress, would love to see some if you have updates
@Haerzog I don't use psychology, so have no insight as to how it applies it's affects.
@sleepingpiranha dragonians are busted compared to vanilla, statwise at least.
@Ratholos666 there's scaling based on age, currently teen heads are miniscule compared to their bodies which i'm looking into(hard to balance when using nals as well)