安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
"csgo_legacy - Legacy Version of CS:GO"
The only way to get it back in Steam is selecting this beta branch. 😉
There may be some gmod guides that have other ways of doing so, but that's what I found and that's what I assume the main cause is.
Exceptions are Portal-like maps and cartoonish maps, that need TF2.
CS:GO is very heavy to have installed just for 1 or 2 maps. This also goes to L4D2.
This type of thing is nothing new for Garry's Mod, and I'm honestly surprised you haven't seen other maps do this as I found about 3 just from browsing for a minute or two.
But... CSGO? Dude... Seriously?
Download ~25 Gb (or even more) just for 1 map?..
@erncolin I decided to make my own after seeing someone do a walkthrough of it. 9732 is one of the best projects I've seen without a doubt. Quentin Lengele, the creator of it, definitely takes the cake in terms of anything close to an accurate videogame representation of Bladerunner. The old 1997 game does it some justice too, though.