边缘世界 RimWorld

边缘世界 RimWorld

Vanilla Friendly Laser Guns
18 条留言
Dubious 2023 年 9 月 21 日 下午 6:04 
Darn. This was like such a good idea.
cleaner475 2022 年 10 月 18 日 下午 2:25 
Haha! That's awesome though, thanks! :)
A Random Cogboy  [作者] 2022 年 10 月 18 日 下午 1:29 
In the works. The new version broke the laser code lol
cleaner475 2022 年 10 月 18 日 下午 12:36 
Hey :) any news on a 1.4 update?
Gerewoatle 2022 年 5 月 5 日 下午 6:34 
Awesome, man. I can't wait to see it.
A Random Cogboy  [作者] 2022 年 5 月 5 日 下午 5:58 
Glad you noticed that. The turrets are an easter egg of sorts for a 40k mod I'm slowly working on.
Gerewoatle 2022 年 5 月 2 日 上午 2:32 
I couldn't help but notice some nifty turret textures in the files for this mod, and I just wanted to ask if you had any plans for them?
A Random Cogboy  [作者] 2021 年 12 月 11 日 上午 7:29 
The errors should be fixed now. If any more bugs appear, let me know so I can squash them :)
A Random Cogboy  [作者] 2021 年 12 月 11 日 上午 7:12 
Yeah, I'm fixing them one at a time. Apparently, it wasn't finding the textures due to some errors on my part.
Mr.Twinkls 2021 年 12 月 11 日 上午 12:42 
Log got better but there are still 2 errors:

Could not resolve cross-reference: No Verse.ThingDef named Mote_BlastEMP found to give to Verse.SubEffecterDef Verse.SubEffecterDef

Could not resolve cross-reference: No Verse.ThingDef named Mote_Smoke found to give to Verse.SubEffecterDef Verse.SubEffecterDef
A Random Cogboy  [作者] 2021 年 12 月 10 日 上午 8:03 
I think I figured out the problem. In the meantime, the errors, annoying as they are, are harmless. I'll get rid of them as soon as possible.
A Random Cogboy  [作者] 2021 年 12 月 10 日 上午 6:08 
Seems like some of the base laser code is a bit off. I'll run some tests and see if I can find a fix
Mr.Twinkls 2021 年 12 月 10 日 上午 12:06 
Have the same issue as MrXarous.
Can confirm that errors are from this mod (maybe not all of them, can't check for sure right now).
MrXarous 2021 年 12 月 9 日 下午 5:06 
Is this from your mod?
Could not find type named ProjectileImpactFX.EffectProjectileExtension from node <li Class="ProjectileImpactFX.EffectProjectileExtension"><explosionMote>true</explosionMote>
[...]

there were more after that and it's the only mod I added recently
https://gist.github.com/a681b6a98033651fb230b5649b1c55b3
VelxraTV 2021 年 12 月 9 日 上午 2:26 
so very friendly
A Random Cogboy  [作者] 2021 年 12 月 7 日 下午 4:07 
@Ezoteryco Thanks! I made the sounds by combining modified Battlefront II blasters with the sound of a hunting rifle. The turret textures are a holdover from a Warhammer mod I have in the works. I left them in there as kind of an easter egg, lol
Roque the Rogue 2021 年 12 月 7 日 下午 3:57 
Man, I have no idea where you got those laser sound effects, but holy effin' lord... they sound so
/°(*--*)°\ GLORIOUS, also I just took a look at your file, these turrets look amaaaazing.