边缘世界 RimWorld

边缘世界 RimWorld

Covetheus (Continued)
25 条留言
kingrevolucion12 8 月 29 日 上午 10:03 
Use the character edit mod and go to the backpack features and correct it and you will be able to use it.
Sphericaz 2024 年 8 月 12 日 下午 5:54 
Backpacks dont load when i equip them, i have combat extended on is there any issue between the 2 mods i heard combat extended messes with backpacks
Zaljerem  [作者] 2024 年 8 月 1 日 上午 8:58 
New colony - "USCSS Colony Mission"
nachobf_ 2024 年 8 月 1 日 上午 8:39 
como se puede acceder al scenario de inicio
Elth 2024 年 7 月 18 日 下午 11:49 
No problem, glad to help. Craziest part, two mod managers, Rimpy and rimsort, couldnt detect the incompatibility. About a week later, got it sorted.
Zaljerem  [作者] 2024 年 7 月 18 日 下午 2:13 
Thanks for the report, I just pushed an update.
Elth 2024 年 7 月 18 日 下午 1:06 
After searching 479 mods on a test playlist, this mod turned out to be the culprit that conflicted with the boarding process of any aerial vehicle using the vehicles expanded framework. Spews red errors at a rate heavy enough to tank fps..
Evan 2024 年 3 月 24 日 上午 8:51 
Oh nicceee thankyou so much
Zaljerem  [作者] 2024 年 3 月 24 日 上午 8:50 
Should still work on 1.4, I am updating it to 1.5 as well.
Evan 2024 年 3 月 24 日 上午 8:49 
does this still work? Cool Mod
handsomegrape 2023 年 5 月 19 日 上午 7:08 
Oh thank you, what a nice surprise!
Zaljerem  [作者] 2023 年 5 月 16 日 下午 7:14 
handsomegrape 2023 年 2 月 22 日 上午 1:31 
@Zaljerem Well I was asking on how to fix it myself so it doesn't require HAR, but if you're willing to do so that would be great.
Zaljerem  [作者] 2023 年 2 月 21 日 下午 2:19 
No, the android race included requires HAR. Are you asking me to spin the clothing, etc. out into a separate mod?
handsomegrape 2023 年 2 月 21 日 下午 2:14 
Would it be enough to just delete the scenario portion in the folder to make it not require HAR? I'm thinking of getting rid of it seeing as it's seemingly broken beyond repair but I don't wish to get rid of this mod.
Zaljerem  [作者] 2023 年 2 月 15 日 下午 12:30 
No, there's an android race, you start with one if you use the included scenario.
Rex705 2023 年 2 月 15 日 下午 12:29 
Wait why does this need HAR? It's just clothing, right?
Zaljerem  [作者] 2021 年 12 月 2 日 下午 12:30 
@Flash No non-player factions.
Wes 2021 年 12 月 2 日 上午 6:49 
AEEEEEEEEEEEEEEEEEEEEEEEEEEE
Flash 2021 年 11 月 30 日 上午 11:10 
The mod have factions?
TheCarrierPrimoris 2021 年 11 月 29 日 下午 1:35 
This got me thinking. I know it would probably be more work than it's worth, but wouldn't it be great if you could perform a surgical action on androids to remove their head. They could turn into accessories that add a percentage of their skill to colonists that do certain jobs. I just have the image of a guy with a grumpy look on his face chopping down a tree while a robot head on a nearby stump yells at him to swing faster. You could even build headless android bodies and surgically reattach the head to bring your bot buddies back!

It sounds way more disturbing in text than I intended! Old milk everywhere!
ProfZelonka 2021 年 11 月 29 日 上午 11:57 
Thank you for bringing this one back!
Zaljerem  [作者] 2021 年 11 月 29 日 上午 11:40 
This one required a few fixes to the Humanoid Alien Races code and a few faction-related fixes. As Wololo noted, most of the item-related mods I've run across have needed little-to-no tweaking. I still sometimes update them and get them to 1.3 so they're more visible to new users.
Wololo 2021 年 11 月 29 日 上午 11:27 
@inked. frankly apart from adding a 1.3 tag there is nothing to do. these 2 mods are in my modlist and work perfectly.
Inked. 2021 年 11 月 29 日 上午 11:19 
Awesome. Any chance you can update some of his other mods? His SectorVII and armor retextures are fire.