Arma 3
CE: Movement
69 comentarios
nerexis | nmilsim.wordpress.com 13 OCT 2024 a las 6:02 
This mod is causing new anti-flood protection to trigger by spamming messages via remoteExec, so it's lagging servers:
cem_movement.pbo:319: [cem_player, ["camouflageCoef", (_coeff max GVAR(camouflageCoefMin)) min GVAR(camouflageCoefMax)]] remoteExec ["setUnitTrait"];
matthewtas 18 SEP 2024 a las 18:57 
An improvement would be allowing sprint even if not at max speed. And when finishing sprinting returning to the speed you were at. I also think a more minimal ui with just speed percentage would be good.
zdo 1 AGO 2024 a las 16:00 
> The only issue I'm having with this mod is you can't seem to go into a sprint if you are not moving at max speed.

Bind LShift to "reset to max speed" - with that whenever you sprint, it resets the speed.
zdo 1 AGO 2024 a las 15:53 
Great mod, thank you.

In order to get it working with stances when player is shifted to the left/right/up/down, fnc_getSpeed.sqf has to be changed.

This one
/* If unit is not moving */
if (_action isNotEqualTo "mov") exitWith {

should get replaced with
/* If unit is not moving */
if (_action isNotEqualTo "mov" && _action isNotEqualTo "adj") exitWith {
Ranman 22 AGO 2023 a las 17:31 
Hey, This mod is absolutely fantastic. I'm using it to completely remove Combat Pace in the Vanilla game. The only issue I'm having with this mod is you can't seem to go into a sprint if you are not moving at max speed.

Would it be possible to allow sprinting while moving at slower speeds, then when you stop sprinting, to either return you to max walk speed, or the speed you were going at with a toggle in settings?
Israeli Air Force 1 AGO 2023 a las 12:58 
and select them too
Israeli Air Force 1 AGO 2023 a las 12:58 
Can you throw nades with this?
Tapawingo  [autor] 30 JUL 2023 a las 11:03 
Tapawingo  [autor] 30 JUL 2023 a las 11:03 
@HBAOplus
Hi, please add a key binding to Reset Speed(back to vanilla walk speed), like Adjustable Walking Speed mod.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2513253040&searchtext=adjust+movement
It may help when emergency happened, you can quickly sprint to shelter.:steamthis:


https://github.com/clustermod/CEM3/issues/22
Coremanite 30 JUL 2023 a las 8:58 
there seems to be a conflict with WebKnight's Death and Hit Reactions mod; https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2993442344&searchtext=hit+and+death+animation

always resets move speed to default value.
HBAOplus 29 JUL 2023 a las 20:06 
Hi, please add a key binding to Reset Speed(back to vanilla walk speed), like Adjustable Walking Speed mod.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2513253040&searchtext=adjust+movement
It may help when emergency happened, you can quickly sprint to shelter.:steamthis:
nerexis | nmilsim.wordpress.com 29 JUL 2023 a las 11:52 
Please add an option to limit speed when a player is holding an item/object via attached obj (attachTo script).
Illu 14 JUL 2023 a las 3:09 
thanks, i'll also look into which mod affects this bug
Tapawingo  [autor] 13 JUL 2023 a las 4:22 
Tapawingo  [autor] 13 JUL 2023 a las 4:18 
@Illu

movement speed bug?

notice the speed returns back to old 5 and 14kph, should be gradual increase/decrease

https://www.youtube.com/watch?v=R5vFYPpblnc


This is believed to be a conflict with a different mod resetting the animation coef to the standard of 1 on every frame. On the latest update i opted to do the opposite and only set it once instead of every frame which re-introduced this issue. I will probably revert this change in the next release to fix this issue.
Illu 11 JUL 2023 a las 2:07 
movement speed bug?

notice the speed returns back to old 5 and 14kph, should be gradual increase/decrease

https://www.youtube.com/watch?v=R5vFYPpblnc
Tapawingo  [autor] 7 JUL 2023 a las 5:20 
@sporecaster
is there a way to turn the hud off? the mod is perfect but i want 100% no hud.

It's possible in the addon settings. Just tick off the check boxes for hiding each element.
snub drone 6 JUL 2023 a las 18:43 
is there a way to turn the hud off? the mod is perfect but i want 100% no hud.
Tapawingo  [autor] 3 JUL 2023 a las 3:14 
I'm back home again from vacations and will start working on bug fixes
Tapawingo  [autor] 3 JUL 2023 a las 3:14 
@Illu
speed too fast while ACE carrying, vid below, sorry for diff language

I've created an issue in the issue tracker for you: https://github.com/clustermod/CEM3/issues/15
Any updates will be posted there.
Illu 29 JUN 2023 a las 10:31 
@2 levels below max
Illu 29 JUN 2023 a las 10:30 
speed too fast while ACE carrying, vid below, sorry for diff language

https://www.youtube.com/watch?v=j9S7f5VD0zo
HBAOplus 22 JUN 2023 a las 0:59 
Hi, could you please add an option to limit the max and min walking speed(eg. 80%-130%)?
And when the players' legs are hurt to be lamed, walking speed should only be slower than normal(when happened, you can not use max walking speed) .
burgertanker 23 MAY 2023 a las 5:58 
Cool, cheers
Tapawingo  [autor] 22 MAY 2023 a las 4:55 
@bt
Is there anyway to relocate the position of the stance and movement indicators on the HUD? I've found it to overlap with the AI squad command menu, and wanted to try to move it to the bottom-right corner of the screen

On the current version it isn't possible, however, it is a planned feature to allow resizing and repositioning of the UI element in a future release.
burgertanker 18 MAY 2023 a las 22:57 
Is there anyway to relocate the position of the stance and movement indicators on the HUD? I've found it to overlap with the AI squad command menu, and wanted to try to move it to the bottom-right corner of the screen
Kaung Htet 14 MAY 2023 a las 3:10 
Very nice
JCE 13 MAY 2023 a las 15:46 
Fair enough, thank you.
Tapawingo  [autor] 13 MAY 2023 a las 7:24 
@JonnyC.
Great mod, very useful in a range of situations. Just one question though, will the ability to change speed in prone / crawling be added at some point?

As of right now no, i can't see a way to easily implement it without altering my intentions for the addon. Maybe in the future if i can find a good way of implementing it :)
Tapawingo  [autor] 13 MAY 2023 a las 7:22 
@Смерч
How to make camera position like your?

I as only using the standard zoom out feature (Numpad -) but if you want a more permanent solution you can change the FOV in your .Arma3Profile
http://killzonekid.com/how-to-change-fov-in-arma-the-easy-way/
JCE 12 MAY 2023 a las 15:08 
Great mod, very useful in a range of situations. Just one question though, will the ability to change speed in prone / crawling be added at some point?
SkaldtheCossack 12 MAY 2023 a las 14:43 
How to make camera position like your?
Per_von_Harke 12 MAY 2023 a las 10:56 
good mod ! :)
Maelstrom 10 MAY 2023 a las 18:04 
I have 3.2k hours in arma 3, it's become rare that I found mods that are actual gems and this is one. Such a simple mechanic as being able to fine control my movement speed has made arma 3 just all the bit more enjoyable for me.
MK_ 10 MAY 2023 a las 5:53 
@Tapawingo

Wonderful m8.
Dutch 10 MAY 2023 a las 1:19 
Thank you! Completely fixed, well done!
Engicop 9 MAY 2023 a las 17:05 
Awesome, thanks for the fix
Tapawingo  [autor] 9 MAY 2023 a las 16:21 
@MKNavaG

The ability to change the speed coefficients have been added in the latest release (v0.1.4). For documentation on how to do so reference: https://wiki.cluster-community.com/index.php?title=CEM3:_Custom_Speed_Coefficients
Tapawingo  [autor] 9 MAY 2023 a las 15:44 
@Dutch & @Engi


Bug should be fixed in the latest version (v0.1.4)
Tapawingo  [autor] 9 MAY 2023 a las 9:32 
@Engi
UI is cutoff for me, I'm playing at 1440p resolution and using a fov of 97h

There already exists an issue for this, you can follow the progress here: https://github.com/clustermod/CEM3/issues/7
Engicop 9 MAY 2023 a las 7:29 
UI is cutoff for me, I'm playing at 1440p resolution and using a fov of 97h
Tapawingo  [autor] 9 MAY 2023 a las 6:48 
@ꑭcursedvityazꑭ
can you give collection of mods u used?

Here it is , excluding currently unreleased addons.
Tapawingo  [autor] 9 MAY 2023 a las 6:47 
@Floppy
This mod is incredibly sick. Also, what sound mod were you using in the video?

The sound mod used is currently unreleased. It's also not really a sound mod and more of a sound extension as all it does is add the echoing indoors.
goba 9 MAY 2023 a las 5:52 
can you give collection of mods u used?
frostm1911 8 MAY 2023 a las 19:35 
Oh i see

Thanks for the answer : D
Floppy401 8 MAY 2023 a las 19:23 
This mod is incredibly sick. Also, what sound mod were you using in the video?
Tapawingo  [autor] 8 MAY 2023 a las 15:50 
@frostm1911
How did you make the flashlight work in day like in one image?


It was made using a ReShade effect called flashlight. It's not really good for anything else other than taking nice screenshots :)
frostm1911 8 MAY 2023 a las 15:21 
How did you make the flashlight work in day like in one image?
Dutch 8 MAY 2023 a las 14:56 
https://imgur.com/rSV7lfL There you go. Bottom left. :)
Tapawingo  [autor] 8 MAY 2023 a las 14:43 
@Dutch
Unfortunately, same problem. Very strange. The version before these ones worked 100%. I have no mods running other than CBA_A3 and yours. As well as the test version you gave me. Same issue. :\ I've changed my FOV too about 100 horizontal, but it did function 100%.


Could you send a screenshot of the bug? It would help greatly in figuring this out. Upload the screenshot to imgur [imgur.com] or your storage server of preference.

Progress will be documented here:
https://github.com/clustermod/CEM3/issues/7