Garry's Mod

Garry's Mod

ZS Raccoon City Streets AI Nodes
9 条留言
Babouche 2023 年 12 月 26 日 下午 1:17 
oh ok thanks !
Dawud Sandstorm  [作者] 2023 年 12 月 25 日 下午 2:55 
@Brodwich It's a nodegrah, not a nav_ mesh. You can generate a nav_mesh by inputting nav_generate to the console, and then once it's complete inputting nav_save.
Babouche 2023 年 12 月 25 日 上午 7:18 
hey how to load your nav ?
GAMERBOYNOA 2021 年 11 月 21 日 下午 9:20 
Can you please node the map "koth_lakeside_final"? (found under Team Fortress 2 map list section)
GAMERBOYNOA 2021 年 11 月 20 日 下午 3:14 
Oh, if its a pain in the ass you don't have to spend your time trying to node the map
Dawud Sandstorm  [作者] 2021 年 11 月 20 日 下午 3:13 
I'll probably still get it done, just not immediately. I worked 42 hours over the last 3 days and am utterly exhausted.
GAMERBOYNOA 2021 年 11 月 20 日 下午 3:09 
Oh ok
Dawud Sandstorm  [作者] 2021 年 11 月 20 日 下午 3:08 
@GAMEBOYNOA It's got a random fucking death event that makes it a pain in the ass to node.
GAMERBOYNOA 2021 年 11 月 20 日 下午 2:49