Teardown
de_vertigo
147 条留言
球员 10 月 3 日 上午 11:18 
10/10
csubliminal  [作者] 3 月 22 日 上午 8:11 
Make sure you are looking for “de_vertigo” and not just “vertigo” in the subscribed mods list. If it still doesnt show up then you could try unsubscribing and resubscribing, hope this helps
Doruk Berk6161 3 月 22 日 上午 12:33 
i cant find the map
Camozol 2024 年 6 月 11 日 上午 4:07 
correction: the shadow size is 100x100x100
Camozol 2024 年 6 月 11 日 上午 12:00 
also, wheres the script in the map?
Camozol 2024 年 6 月 10 日 下午 11:14 
ill try and do that
Camozol 2024 年 6 月 10 日 下午 11:14 
i forgor
csubliminal  [作者] 2024 年 6 月 10 日 下午 9:17 
Did you change it in the "height = GetFloatParam("height", "-100")" section or the "local list = QueryAabbShapes(Vec(1000, height 100,1000), Vec(-1000, height, -1000))"? With the script set with this it works on my end:

function init()
height = GetFloatParam("height", "-10")
end

function tick(dt)
local list = QueryAabbShapes(Vec(-1000, height -100,-1000), Vec(1000, height, 1000))
for i=1, #list do
xsize, ysize, zsize = GetShapeSize(list )
if xsize < 200 and ysize < 200 and zsize < 200 then
Delete(list )
end
end
end

If that still doesnt work, maybe try making the box smaller, so something closer to:
local list = QueryAabbShapes(Vec(-200, height -100,-200), Vec(200, height, 200))
for i=1, #list do
Camozol 2024 年 6 月 9 日 下午 11:51 
its still not working, again ://
Camozol 2024 年 6 月 9 日 下午 11:21 
ok
csubliminal  [作者] 2024 年 6 月 9 日 下午 12:16 
Looks like your height value was too low, try setting your height value to -10 instead.
Camozol 2024 年 6 月 9 日 上午 12:46 
its still not working :/
Camozol 2024 年 6 月 9 日 上午 12:41 
ok
csubliminal  [作者] 2024 年 6 月 8 日 下午 10:04 
Hmm, try using "local list = QueryAabbShapes(Vec(-1000, height-100,-1000), Vec(1000, height, 1000))" for that segment of the script instead
Camozol 2024 年 6 月 8 日 下午 7:21 
its not working? my shadow volume is 100x200x100 and my script is this:

function init()
height = GetFloatParam("height", "-100")
end

function tick(dt)
local list = QueryAabbShapes(Vec(1000, height 100,1000), Vec(-1000, height, -1000))
for i=1, #list do
xsize, ysize, zsize = GetShapeSize(list )
if xsize < 200 and ysize < 200 and zsize < 200 then
Delete(list )
end
end
end
csubliminal  [作者] 2024 年 6 月 8 日 上午 7:46 
The box deletes stuff as soon as any part of it enters the box 👍
Camozol 2024 年 6 月 7 日 下午 10:52 
i'll try to set the perimeters but it's still quite confusing, even with your explanation. i'm working with the height values and i'm wondering, does the box delete stuff or is it when ever something leaves it deletes it?
csubliminal  [作者] 2024 年 6 月 7 日 下午 9:38 
No worries, I love helping with stuff like this! I'm excited to see how its used in your mod. :steamsunny:
Camozol 2024 年 6 月 7 日 下午 6:29 
i apologise if i'm bugging you
Camozol 2024 年 6 月 7 日 下午 6:28 
though, i'm still confused on the height numbers.
Camozol 2024 年 6 月 7 日 下午 5:11 
tysm!
csubliminal  [作者] 2024 年 6 月 7 日 上午 11:45 
Lastly, the values in the line "if xsize < 200 and ysize < 200 and zsize < 200 then" determine the threshold number of voxels needed in a shape before it is no longer deleted. For example, if you set each of those numbers to 2000, then larger shapes would be deleted in the deletion box than if you kept the values at 200. This script is generally quite straightforward with this context, and I would recommend messing around with these values one at a time if its still somewhat confusing. Hope this helped :)
csubliminal  [作者] 2024 年 6 月 7 日 上午 11:45 
Of course. The script is essentially just creating a box at a certain height of a certain size that deletes debris below a certain voxel count. To change the height of the box, you have to change the following "x" value to any positive or negative number in the line "height = GetFloatParam("height", "x")." To change the size of the box, you have to change the dimensions of the placeholder "x" values in the line " local list = QueryAabbShapes(Vec(-x, height -x, -x), Vec(x, height, x))." These values are based on the origin of the map (as well as the height value you set earlier). On a side note, you could change them from negative to positive (and vice versa), but I would recommend keeping them negative and positive as they are by default.
Camozol 2024 年 6 月 7 日 上午 12:33 
i am very confused on how to set the perimeters. could you please help me with the numbers and what they mean?
Camozol 2024 年 6 月 6 日 下午 11:27 
ahh ok
csubliminal  [作者] 2024 年 6 月 6 日 上午 10:27 
Sorry, LUA file, not xml, my bad. The script is called "deleteAllBelow.lua" and its in Vertigo's "script" folder. :steamthumbsup:
Camozol 2024 年 6 月 6 日 上午 3:05 
wait.. XML file?
Camozol 2024 年 6 月 6 日 上午 12:10 
thanks!
csubliminal  [作者] 2024 年 6 月 5 日 上午 9:39 
The object deletion script is actually MrJaydanOz’s deleteAllBelow script (sourced from https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2579654883) , so if you credit anyone, definitely credit them instead of us! As for placing it in your map, you will have to put the script’s xml file in your mod folder, create a new script entity in your map, and link it to the xml by selecting its file from one of the script’s parameter boxes in the editor. You can also change the parameters of deletion (such as the size of the deletion box area) by editing numbers in the xml itself iirc, which you can use notepad or many other text editing softwares to do. Hope this helps :)
Camozol 2024 年 6 月 5 日 上午 4:19 
hello, i am making a mod and i want to ask how do i make the objects get deleted just like in this map? i will credit
evanloohaklm 2024 年 5 月 23 日 下午 6:07 
It seems that you have to update this map now.
Fincher 2023 年 12 月 23 日 上午 8:57 
YOOOOOO, THATS FIREE
csubliminal  [作者] 2023 年 11 月 23 日 下午 6:33 
So true, speaks volumes
The Beast 2023 年 11 月 23 日 下午 3:11 
e
csubliminal  [作者] 2023 年 8 月 2 日 下午 12:46 
Its tied to the debris deletion script, likely as a result of the vehicle being deleted while you are still driving it. Coincidentally I was looking into the same bug on the lite version of train, Ill have to see if there is any way to possibly fix it…
Thatrandomguy011 2023 年 8 月 2 日 上午 4:03 
there is a bug when u drive a car of the edge the game just crashes:steamfacepalm:
csubliminal  [作者] 2023 年 7 月 15 日 上午 9:58 
fr
76561199199590491 2023 年 7 月 15 日 上午 5:25 
CS2 ?!?!?!?!!?!
Scklink 2023 年 2 月 25 日 下午 1:40 
I cant wait for angry Russians to start screaming at that one person holding ladder in teardown
csubliminal  [作者] 2023 年 2 月 7 日 下午 2:17 
thanks :p
Dalek70 2023 年 1 月 22 日 下午 7:30 
PEE PEE POO POO
Dalek70 2023 年 1 月 22 日 下午 7:30 
SMEMS COOOOOOOLLLLLLGGGHRFTT
IDK 2022 年 12 月 31 日 上午 1:46 
moreeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!1
сусано 2022 年 12 月 30 日 上午 3:10 
Can someone send me a link on new year music in last mission? After starting destroying building.
Malotanks1 2022 年 12 月 9 日 下午 4:01 
more cs:go stuff pls
Monika 2022 年 12 月 9 日 上午 3:19 
跳楼大厦
csubliminal  [作者] 2022 年 11 月 27 日 上午 10:00 
Danke!
Plankton_Official 2022 年 11 月 27 日 上午 9:33 
Eine wirklich, insame geile Map
Camozol 2022 年 11 月 21 日 上午 3:32 
thanks