Portal 2
Laser Fusion
32 条留言
Taka 9 月 3 日 下午 1:46 
Blew my mind like no other workshop level so far, first time learning about this mechanic.
Mattchew 8 月 5 日 下午 10:48 
P nice p nice!
insanekane007 1 月 20 日 上午 3:08 
learn something new everyday! fantastic
Narkodes 2024 年 7 月 22 日 上午 6:00 
Neat!
Autumn Sage 2024 年 7 月 22 日 上午 2:36 
This puzzle is really good. I love how it uses both heights of the lightbridge in interesting ways. Also one of the first examples of bootstrapping I've come across in the chamber, but I think it was implemented quite well and forced some good reuse of elements This one's going to my favourites!
Muzozavr 2024 年 3 月 23 日 上午 6:42 
Somehow I overlooked the most obvious part of the puzzle (how to get the cube once the laser trick is working) and instead of properly utilizing the top area to walk in I ended up resorting to a really janky maneuver: https://imgur.com/a/eXMJZVJ

Aside from that mishap on my part, everything went pretty smoothly. Great map enforcing the use of both heights of the bridge . In the "introductory" collection from RedSilencer, this also seems to be the introduction of the "perpetual" concept.
Canadaman 2024 年 3 月 9 日 上午 12:04 
oh, oh its so cool.
StackSmasher789 2022 年 9 月 8 日 上午 9:32 
All the nice concepts in one puzzle !
PeterLucas 2020 年 12 月 26 日 下午 3:56 
Sweet mechanics, lovely puzzle! Here's my blind playthrough: https://youtu.be/CWUXRytpXlU
Aneonen 2020 年 11 月 15 日 下午 6:17 
Nice puzzle - a good reminder that cubes can be lifted off buttons with light bridges.
hub 2020 年 4 月 14 日 下午 12:38 
:maglike:
canticle 2019 年 10 月 4 日 下午 7:02 
Was quite stuck until reading #wildgoosespeeder's hint:steamsad:
Mikeastro 2018 年 8 月 13 日 上午 10:46 
Fun little map
Snoitulover 2018 年 6 月 20 日 下午 2:57 
NIce job on this one!
SpielSatzFail 2018 年 6 月 4 日 下午 2:22 
Hey Cobbs, I'm getting to love your workshop more and more. Can't believe how unimpressive at first sight but then full of good ideas your chambers are! This one also looks just "humble" (in a good way) but while playing it unfolds its potential! Good job!
Joric 2018 年 6 月 4 日 下午 12:57 
It looks TOTALLY impossible at first but it's pretty much doable for an absolute amateur. My walkthrough https://youtu.be/lMWUAePDx7Y
Nobody No-One 2018 年 5 月 14 日 下午 9:00 
Nice and simple. I enjoyed it.
Libbybapa 2018 年 4 月 24 日 下午 5:14 
It was good. Thanks.
bullfrog 2018 年 4 月 12 日 上午 12:56 
Great puzzle and good use of elements.
DarkCloud 2018 年 1 月 18 日 上午 2:55 
Thanks for the chamber. Like how you played with the height of the light bridge in addition to the name giving laser trick.
lfairban 2017 年 4 月 25 日 下午 12:29 
Great logic test. Had me stumped for a while.
jandlml 2016 年 5 月 9 日 下午 8:59 
i really liked the laser trick,great puzzle again!
󰀉tempeh󰀉 2015 年 3 月 8 日 下午 2:26 
I did the last step with a fling instead of a light bridge, because I could.

Not advantageous in any way, of course.
The Sojourner 2015 年 1 月 31 日 上午 1:39 
Indeed a nice puzzle :p2cube: There is one area where the player can get stranded, nearby where the player can get the redirection cube.
wildgoosespeeder 2015 年 1 月 29 日 下午 4:08 
A really good perpetual laser puzzle that requires either redirecting the light bridge from the bottom or the top of a portal, but doing both are needed to exit ! I suggest playing Mevious's puzzle first before going with this:
http://www.steamcommunity.com/sharedfiles/filedetails?id=71637070

I did find one exploit getting the cube. Let's just say that my "Confused (WGS Edit)" puzzle removes such an exploit. ;)
http://www.steamcommunity.com/sharedfiles/filedetails?id=265498503
Requiemsoul 2014 年 6 月 10 日 上午 8:14 
A lot of fun. Very well thought.
dire.fcs 2014 年 6 月 9 日 上午 8:48 
Nicely done! Great design again!
Jade BGE 2014 年 6 月 3 日 下午 6:28 
I'd be happy to give it a go.
Cobbs  [作者] 2014 年 6 月 3 日 下午 6:21 
Hey Jade, I've recently completed a map called " Navigator" if you have a chance I'd really appreciate it if you would test it for me, maybe see if you find any unintended solutions :)
Jade BGE 2014 年 5 月 31 日 上午 7:07 
Your welcome. I figured it was just an oversight; it happens to me all the time.
Cobbs  [作者] 2014 年 5 月 30 日 下午 7:17 
Thanks for playing Jade. I inadvertently left a few panels white while moving walls around just before publishing, hope that fixed it. Thanks
Jade BGE 2014 年 5 月 30 日 下午 6:06 
I really enjoyed this map. After I exited however I realized that I did not need the lazers at all.
Thanks