安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
Hey guys, it has been reuploaded if you search in workshop just like "SMUI" "SLEO" You'll find them reuploaded. Hope this helps!
Could you explain what the stack trace error is referring to? Is it insignificant or is it saying the mod isn't firing? Cus if you aren't getting it then I guess it's a mod conflict (which is weird since the other compatibility patch works).
3 stack trace error when loading into world. dont know what its about but i can load and play
When it did work tho I noticed it seemed to give cop a LOT of M1 rifles - you know the WW2 era ones - when they were probably meant to have shotguns. Pretty weird. Do you still plan to maintain this?
No you dont need both mods
LOG : Lua , 1638620482216> Loading: C:/Program Files (x86)/Steam/steamapps/workshop/content/108600/2652577873/mods/Duck's Shark and Brita Compatibility LE patch/media/lua/server/Definitions/Duck_SharkRemovals_LE.lua
LOG : General , 1638620482226> -----------------------------------------
STACK TRACE
-----------------------------------------
function: Duck_SharkRemovals_LE.lua -- file: Duck_SharkRemovals_LE.lua line # 4