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https://imgur.com/wlvsfTB
@UmbraStar I'm going to have to retract my "it works!" comment on using shelf-like objects with the grinder. Because the grinder returns the first applicable item stack on the tile, it stops pulling when the stack it has its eye on reaches a low number, even if there are more item stacks to draw from. Modifying the grinder to keep looking, or sum up all applicable items on the tile, would require a Harmony patch.
That'll be something to look forward to, I'm sure.
Nutrient Paste Expanded uses its own item source acquisition method, which cleverly uses a "RegisterToGrinder" comp it patches onto vanilla hoppers to find which adjacent buildings should be treated as sources of items.
I interpreted this to mean you can apply this comp to any building at all to make them into an items source, and to demonstrate, I edited the OwlFridgeBase thingDef from "Simple Utilities: Fridge" (RIP owlchemist). Usually, you'd want to make a patch operation for this, but what's a bit of XML editing among old, dusty mods?
```
<comps>
<li MayRequire="lwm.deepstorage" Class="LWM.DeepStorage.Properties">
<!-- various parameters -->
</li>
<!-- Additional comp that allows the VNPE grinder to access items on this tile -->
<li MayRequire="VanillaExpanded.VNutrientE" Class="VNPE.CompProperties_RegisterToGrinder" />
<!-- other comps -->
</comps>
```
And it worked! The grinder now pulls from refrigerator buildings.
@Psyckosama / @PapaFenn
I'm going to need more specifics to continue testing-- most important of all, which storage object you're having trouble with.
https://imgur.com/xACh72v
I think it is dependent on if there is an item stored in the cell where the factory pulls from, so provided a storage is placed correctly, you can actually use larger storages, although smaller sizes are still preferable.
The bin itself is around 3x4 or so, does this only work with 1x1 storage or is it just positioning it correctly? (There are no log errors from what I am aware of.)
I may change the mod in the future to accept different defs from an XML list, I'll tell you so you can adapt the transpiler if necessary
I appreciate that reply, content creator. Especially considering the public sphere you posted in. Will definitely give this a try.
@Sarg Bjornson
. . .