Hearts of Iron IV

Hearts of Iron IV

Hearts of Azeroth (A Warcraft Total Overhaul)
372 条留言
GeneralMacek 10 月 14 日 上午 7:17 
I would love to play this mod again, but that I have to play without mods I play vanilla with (Player-Led Peace Conferences, precise buffs, Toolpack etc.) is watering it down heavily.
Teulfelshunde 10 月 2 日 下午 8:32 
is any one else having trouble with multiplayer?
Salivon 9 月 16 日 上午 7:03 
Ive done a review before. But I just want to say its alot of fun. But it suffers from being too broad. Too much land/island/area and not enough focus on getting depth to what is already there. ex. instead of 4 timelines, just 1-2. Instead of ALL the islands and continents that blizzard has released, focus on just the relevant ones(nothing important at pandaria or broken isles, or deepholm). And while small focus trees are nice for little variety in feralas, grimtotem, and marudon. They are teases of incompleteness that dont connect to the rest of the great works/efforts you have done. I know you are your own person with your own priorities. But I would request that you focus on the first war to be fully fleshed out, before moving to the other ones.
Tanque S Pesado 9 月 13 日 下午 5:30 
the mod doesn't work, I put it in and the normal menu of hoi4 shows up, as if the mod didn't exist, but the music you add separately as a submod does play.
Morfol 8 月 27 日 上午 10:32 
Too low amount of content in focus trees - you can input all cxastom campains, all WoW addons and that can bring people. But for years mod is barely resiving nnew focuces
Leggie 8 月 21 日 上午 4:15 
I unsubbed from the old mods like Howlingfisher said to someone else and that fixed it. I don't know why being subbed to them would cause the problem when they're not loaded, but...
Leggie 8 月 16 日 下午 5:12 
The mod no longer works for me. If I load it, the game just goes to normal ww2 hoi4.
Papapollo 8 月 11 日 上午 7:57 
Awesome mod thx, The Scourge complete national focus would be great ^^
Kythe Dyrden 7 月 31 日 下午 9:14 
@Howlingfisher thank you this fixed it. I didnt realize i still had those mods subbed and they werent part of the load order but getting rid of them fixed it.
Howlingfisher 7 月 30 日 上午 5:31 
@Kythe Dyrden i had this problem as well and the mod worked after i unsubd the outdated mod
Kythe Dyrden 7 月 21 日 下午 4:58 
I am still unable to get this mod to load. I have sub/unsubbed ... I have uninstalled from the folder and redownloaded ... I have disabled the dlc as someone suggested that... it just launches the base game... when i try to launch another mod i have no problem any suggestions/solutions would be appreciated ... i would like to note this mod use to work a few months ago...
繁星皎皎 7 月 18 日 上午 10:22 
ok:steammocking:
Zoltarian  [作者] 7 月 18 日 上午 10:14 
@cas096 feel free to make a submod for translation
繁星皎皎 7 月 18 日 上午 9:32 
Hello, may I translate this mod into Chinese?
Sawreneko 7 月 17 日 上午 5:32 
its a shame that i sunk 12 hours or so into the apexis empire, taking over the entire area in that green bubble, but i couldnt send ships out to invade the rest of the map. is there any way to turn those green lines off so that it isnt an inaccessible area for my fleets?
мбееч 7 月 14 日 下午 7:53 
I have almost all the names and inscriptions broken, from countries to political parties. Even when choosing scenarios, they have broken names. How to fix that?
Gomius 7 月 14 日 下午 12:34 
I had the same issue as you all and i disabled all the dlc and tried and it works just fine now so hopefully this helps your issue as well.
Kythe Dyrden 7 月 13 日 下午 6:49 
I am having the same issue as Miluh. I unsubscribed and resubscribed. It just loads the base game. This mod use to work just fine and my other mods work it is just the Azeroth mod does not load for some reason
Zoltarian  [作者] 7 月 13 日 上午 7:58 
@miluh

you may need to unsub/resub or delete the mod from your steam folder. While some things wont work with DLC there is nothing too dependent on it

(examples Black dragons getting extra spys will be a wasted buff for non dlc owners.)
miluh 7 月 13 日 上午 3:04 
Do you need ANY DLC for this mod? Because the page doest say i need any. But i only have this mod installed and when i open the game, it opens the base game. Nothing changes.
bigboymccoy 7 月 10 日 下午 7:45 
Anglers not having Local Fisheries trade guild to start is diabolical
Cihangir Akkurt 7 月 7 日 上午 4:24 
T4 Land Clearance desicion puts resources on Karazahan, regardless of the country you are playing. I was playing Orcs on Kalimdor for Third War, resrouces still goes to Karazahan.
IsItATrickster,plsdontunhook 7 月 1 日 上午 10:28 
I have a bug, the names of the countrys a re from the Hoi4 normal world, and when i want to chose a scenario, there writes: RISE_OF_THE_NORD_NAME
myshak 7 月 1 日 上午 6:56 
When can we get Ghuldan Focus tree ?
GeneralMacek 7 月 1 日 上午 4:33 
Any idea where to get them on Linux?
GralgarTheWolf 7 月 1 日 上午 3:24 
GeneralMacek , I believe key is saving logs and then sending them to developer either via discord or somehow else
GeneralMacek 7 月 1 日 上午 3:05 
Is there a way to deal with the optimalization issues? I want to keep playing this mod, but constant crashing out of nowhere is annoying.
Zoltarian  [作者] 6 月 30 日 下午 8:50 
no events from WoW are currently added they will be added eventualy.
GralgarTheWolf 6 月 30 日 下午 2:04 
for how long the whole storyline gets? I mean - does it cover major updates from WoW as Wrath of Lich King and further? and if not now - will it be implemented later?
taytay4christ75 6 月 25 日 下午 2:27 
almost every nation has a generic focus tree please fix
wagner soldier 6 月 14 日 上午 3:48 
great mod
TheCrimsonFakr 6 月 7 日 下午 1:16 
It doesn't work. I can't even choose a nation. As soon as I choose a period, the game stops working and crashes.
GeneralMacek 6 月 4 日 上午 3:13 
It's unfortunate the game crashes randomly without any reason with this mod. I enjoy playing it, but knowing it will crash several months in game time, it saps off any excitement.
qgmo2009 6 月 2 日 上午 12:18 
why am i getting thousands of bugs with the dog on the bottom?
xyz 5 月 15 日 上午 9:04 
can't uptech to tier 2 or 3 after last update, playing as gnolls, bog beasts and saberons - it shows the infotext in the tech but nothing happens
Hans 5 月 12 日 上午 8:57 
Why is this shit so unstable it keeps crashing after 2 years and i cant do shit with it fuck my time and the save that took me 4 hours
Homuya 5 月 11 日 下午 10:41 
Have you adjusted AIs airplane/anti air priorities yet?
AwaSubaru 5 月 10 日 下午 7:59 
cant save within the game, any solutions?the second war
Great job btw. I really want to play WOW but I dont have the money for the time card. This mod gives me a chance to experience the epic in that world.
Guepo 5 月 7 日 上午 4:39 
Great mod. Too bad the optimization is horrible :ssssad:
Dogcow 5 月 4 日 下午 2:54 
I think this is my favourite mod in any game ever. I cant wait to see this mod fully complete and I am excited to see what crazy paths the team comes up with. I have been playing it off and on since 2021ish and it has already improved so much.
Kruber 5 月 3 日 上午 10:39 
Cheers! Great mod!
Zoltarian  [作者] 5 月 2 日 下午 5:54 
@kruber this is a bug thanks for reporting.
Zoltarian  [作者] 5 月 2 日 下午 5:54 
@salivon will be looking into the game rules crash, although 15 minutes to load up the mod is absurdly long I haven't had anyone else report loading times this long to me, you are correct that the mod is definitely one of the most intensive for performance on the workshop.As for your broader critique this has always been a battle of sorts i mainly take polls in the discord with a bit of influence from my own desires for what to focus on and a complete map has always been high on what people want to see.
2) We are looking into AI improvements, originally we didn't give any nations air to start with for lore purposes but will be changing this for game play, the air units will also receive a small rework.
3) Likewise ships are planned to get a bit of a prune when we add organic navies as we don't need 3 heavy ships and agree it is over complicated.
4) As for your 4th suggestion we are adding this it just takes time, some focus' trees have this already.
Kruber 5 月 2 日 上午 11:47 
Just noticed Alonsus Faol has undead Tech? Is that by design or a bug?
Salivon 4 月 27 日 下午 4:37 
4. This is a request rather than critique. But could you have some way of highlighting the focus tree for the options that were Canon. I know doomhamemr beat blackhand in the duel, but i forgot when guldan exactly was punished and when guldan abandoned ogrimm. I didnt see that as an option for guldan anywhere in the focus tree of blackrock.
I know it might sound like I dont like your mod, but I really do i swear. its really fun
Salivon 4 月 27 日 下午 4:37 
3. Ship combat. Take my words here with a grain of salt as I am no expert in ship combat. But I feel like there are too many varieties of ships. IMO light ships beat subs and air. Heavy ships beat shore/land and light. Subs beat heavy and transports/convoy. Having light/heavy frigates, and destroyers and 3 different heavy ships, is a bit much. As well as I dont think carriers should be a thing in the game. I only played up to the expac battle for azeroth, but i dont think they ever had aircraft carriers (except 1 at pandaria).
Salivon 4 月 27 日 下午 4:37 
2. Someone did mention it. Air combat might need a bit of a fixing in some way. I am no expert on air and navy mechanics. But I feel like its a little wack. As a player, I feel like I get too much benefit for having air units when its rare that the AI even gets them(though that would be lore accurate). I dont feel like I should benefit as much as I am for having air control. That being said, dragons and flying gunboats should absolutely wreck house if the victims have no anti-air. And that is canon considering the effect of dragons had against kul tiras ships. Air power should be less common(more expensive) and less effective(less damage). As With it currently, I steamroll.
Salivon 4 月 27 日 下午 4:37 
Huge fan of the mod overall. Ive played multiple games of first war and second war.
my main concerns are thus. ANd i dont know if others already mentioned it.

1. Spend more time on fleshing out what you have, rather than expanding more on fringe areas of the map. The first 3 wars dont need any content of azurmist isles, or argus, or shadowlands or even suramar. Im sure im not alone when i say it would be better to have a focus tree of Lorderon during the 3rd war, rather than fully fleshed out map of the broken isles. Also, I think the map being so large, and there being so many random small factions, slows down the game massively. When I try to use your custom settings to disable a contienent, the game crashes, and its another 15min to load up to campaign start.
el_coloso (ESP) 4 月 26 日 下午 5:14 
@Zoltarian Thank you very much for your response, I will have to join the discord to see the news, the taurens are one of my favorite races and I love the Magatha campaign and seeing it with alliance units killed me xD
Zoltarian  [作者] 4 月 26 日 下午 4:36 
@el_coloso Taurens have been confirmed & teased in the discord. its still a WIP but its coming