密室逃脱模拟器

密室逃脱模拟器

Logic Systems Tutorial V3.2
15 条留言
creeloper27 2022 年 1 月 20 日 上午 9:25 
This map is an incredible work of engineering xD thanks for making it :steamthumbsup:
Zek the Mad  [作者] 2022 年 1 月 14 日 上午 6:42 
That is a much more convoluted thing to accomplish, more than I can really explain here. Typically people just show a asterisk or similar for each pressed number. I suggest going to the official discord room-editor channel, it is a good resource for the more sticky problems
EmpireDeadman 2022 年 1 月 13 日 下午 6:52 
thank you for quick reply i would also like know how i would display the pressed numbers above the keypad?
Zek the Mad  [作者] 2022 年 1 月 13 日 下午 6:44 
There are a couple different ways to do that! The new keypad that was just added would work well for that
EmpireDeadman 2022 年 1 月 13 日 下午 6:22 
how would you do a keypad with 3 digit code and the keypad has 0-9 numbers on it also reset?
Zek the Mad  [作者] 2022 年 1 月 13 日 下午 5:00 
Now with much simpler to build keypad!
Xanthum 2021 年 12 月 22 日 上午 5:31 
Thanks for this mod, it helped me work out some stuff with my map.:steamthumbsup:
Zek the Mad  [作者] 2021 年 12 月 7 日 下午 3:06 
Also, I added in a countdown timer, though I have not added instructions for it. It is relatively straightforward though
Zek the Mad  [作者] 2021 年 12 月 7 日 下午 1:30 
I think I see the disconnect. For example, if Lock X has a password of 5,6,7, the game starts counting at 0 when it references the sequence. So LockX@0 is a 5, LockX@1 is a 6 and LockX@2 is a 7. So the trigger box for A is linked to the @0 digit (i.e., the first one) of Lock A. Since the password for Lock A is 1,0,0 the trigger box is linked to the 1. Hope that helps! Feel free to hit me up on the discord in the room-editor channel if you have any more questions
JoshDJ 2021 年 12 月 7 日 下午 1:14 
Really helpful, but I think the instructions are wrong in the 'Lever Code Locks Setup 1 Step 4' page.

It says "Link the 'enter action' of Lever A's trigger box to the 1 in the lock and link all others to 0s". - When I look at Lever A's trigger box settings however, it's Enter Action is 0 for the first lock, not 1.

Can these instructions be reviewed? I can try to reverse engineer the setup since it clearly works, but would be helpful for others if the instructions were corrected. Feel free to correct me if I'm wrong though!

Again, really appreciate the tutorial.
Luminko 2021 年 11 月 22 日 下午 3:11 
Thank you so much for the tutorial!
Patrick Star 2021 年 11 月 15 日 下午 5:07 
amazing tutorial, I highly recommend if you want a sequential lever password or a keypad
Zek the Mad  [作者] 2021 年 11 月 15 日 下午 2:58 
Added instructions for the lever system finally
Zek the Mad  [作者] 2021 年 11 月 3 日 下午 4:52 
Added a sequential lever system, if you want a set of levers that have to be pulled in a certain order.
Zek the Mad  [作者] 2021 年 10 月 28 日 下午 3:06 
Added another setup with a sliding bar that takes 3 items as inputs. Any of the 3 items in the slot increases the bar, removing the item decreases the bar