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It looks like the problem with it appears when LUA for barotrauma installed on client-side (using 'install_cl_lua' console command).
Any ideas to fix it?
a shame since its so good
On that note, I was looking over the sub and I thought the nodes seem autogenerated, im guessing thats the case, but the games AI did a whole mess of it. Theres way too many, also, which is probably a large part of the CPU usage.
I totally re-did the navigation of the whole sub by hand and just ran extensive tests. The only problem remaining is that the top docking port has a manual hatch lock for the captain. If the shuttle is detached they will try to use it forever if the hatch lock is engaged, and will not just use the other door.
Also, i dont know how to import the shuttle into the editor at the same time as the Sub, so the shuttle navpoints are unchanged.
I dont want credit or anything for any of this, but if you want the files let me know how I can send them to you or whatever
:)
:P
Waypoints adjusted as requested. Also I upped the period on the motion detectors. See the change notes.
They will be unable to comply, and get stuck on that platform in reactor.
I'll give your solution a go
If the door closes on them as they climb the ladder out of reactor, they end up standing on the platform there, and cannot move.
Otherwise this is the single best sub in the game
Additionally as this is a commission piece I'm ultimately beholden to the wishes of my client, so they have the final say. Thank you for the feedback though :)
Idk if this is a bug or something I did wrong.
I can drop the price though.