Hearts of Iron IV

Hearts of Iron IV

Resource Development+
34 条留言
Veridis Quo  [作者] 8 月 16 日 下午 12:28 
Did an update. Separated resource types into different decision categories. Fixed civ cost to 4 civs.

I believe, now, it is more balanced and less messy.
pflazt_hsatz 7 月 16 日 下午 12:06 
I have made a version of this of mod for Equestria at War:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3527420702
Veridis Quo  [作者] 3 月 15 日 下午 3:17 
@BHL.Kriminel

Sorry for the late reply. It should be okay to use the latest versions of the game.

As stated in the description section, it should be compatible with any other mod since I have not edited any vanilla game files in this mod. Only created new files.
Veridis Quo  [作者] 3 月 15 日 下午 3:15 
@UPDATED to 1.16.* versions of the game.
BHL.Kriminel 1 月 19 日 上午 6:48 
@Veridis Quo Hello is theis mod still okey for MD (Millenium Down) and for the last updates of the main game ?
Thanks in advance for your reply.
Veridis Quo  [作者] 2024 年 4 月 11 日 下午 1:00 
UPDATED to 1.14.* versions of the game.
Fish Chomper 2024 年 1 月 5 日 上午 1:01 
yay brazil superpower time
Veridis Quo  [作者] 2023 年 10 月 15 日 上午 8:01 
UPDATED to the 1.13.* versions of the game.
Marble Worker 2023 年 3 月 1 日 上午 7:42 
Remove oil and rubber. Why does synthetics exist? And shouldn't ai construct it? Creating oil and rubber from 2 different ways is makes non sense.
Dragon 2023 年 2 月 8 日 下午 1:32 
I have now found my favourite mod
Veridis Quo  [作者] 2022 年 10 月 12 日 下午 12:06 
@lurmey its hard coded for vanilla resources only
Lurmey 2022 年 10 月 12 日 上午 11:41 
Does this mod detect the resources present or is it hard coded to just use vanilla resources? Looking for something that'll work with Hearts of Minecraft lol
Satan 2022 年 10 月 4 日 下午 12:32 
Perfect
Veridis Quo  [作者] 2022 年 10 月 4 日 下午 12:30 
@Satan No, I don't want to touch AI, that would consume too much time and need lots of work
Satan 2022 年 10 月 4 日 下午 12:25 
will the AI use those decisions and ruin their PP stocks?
Veridis Quo  [作者] 2022 年 10 月 4 日 上午 7:23 
UPDATED - 1.12.*
Veridis Quo  [作者] 2022 年 10 月 4 日 上午 7:23 
@jamiusb U gotta build some civilian factories bro, there is no solution other than that, sorry :D
jamiusb 2022 年 9 月 13 日 下午 2:33 
just curious.... I am playing Ethiopia and I have 3 factories now but the decisions are still not clickable, annd the other req are good too... but I cannot click to make a resource.
brickzombie 2022 年 4 月 27 日 下午 5:07 
No worries, good luck with things over there!
Veridis Quo  [作者] 2022 年 4 月 27 日 下午 3:42 
@brickzombie Thank you for your suggestions. Nowadays, I don't have much spare time but I'll try to give it a look if I get a chance.
brickzombie 2022 年 4 月 27 日 下午 1:55 
Wow this is so cool! I love how you can hide all the decisions to make it less cluttered. Reminds me of the "Realistic State Integration" mod which does something similar. These two mods pair really well together, I love it! They make the game a little more sandboxy without putting a button that's like "click here to get 999 resources or instant cores."

I think it would be neat if you could also develop in non-core states. I was able to change "cored_states" to "owned_states" on my end to achieve this effect. But I think you could add more functionality here, maybe make it cost a little more or take longer if there is resistance. It would also be neat to develop resources in allies. Though perhaps both these ideas would impact performance too much to be the viable in the long term.

Either way, thank you for the awesome mod!
Veridis Quo  [作者] 2022 年 2 月 15 日 上午 2:30 
@larryburstyn I just did an update, reduced the costs to 5 cp and 5 pp. It'll be much easier to run these decisions from now on.
larryburstyn 2022 年 2 月 14 日 下午 8:18 
UGH! Don't like the use of Command Power to find resources...I never have enough to even get all my officers. Prefer use of Political Power or something else even MONEY if the mod will accept that.
Veridis Quo  [作者] 2022 年 2 月 8 日 上午 9:03 
Game version: 1.11.*

The mod has been totally overhauled. You can see the new changes through Change notes or the description of the mod.
Gutenbye 2021 年 12 月 21 日 上午 4:43 
Ye, ofcourse! with link to this page
Veridis Quo  [作者] 2021 年 12 月 21 日 上午 4:35 
@Dr. Gutenbye As long as you give me credit in the description section, you can integrate it into your mod. No problem.
Veridis Quo  [作者] 2021 年 12 月 21 日 上午 4:35 
@Zacarriss If I get a chance, I'll look at what I can do, but, right now, I don't have any time left because of school. So, I cannot guarantee it, but, I'll try.
Gutenbye 2021 年 12 月 21 日 上午 4:18 
Hello, i'm working on a mod, and i was wondering if i could use this mod in my work. I have enjoyed playing hoi4 with your mod a lot.
Zacarriss 2021 年 12 月 20 日 上午 10:57 
Could you make this for Old World Blues? I can change the files to do it Like Steel to Scrap metal and Wabam it works
Veridis Quo  [作者] 2021 年 11 月 25 日 上午 2:27 
@Sweet sometimes, it gets bugged; can you go to 'all installed mods' section in the launcher and click 'Reload Installed Mods' button. Also, choose 'Also clear out cached information and update from server' button before you click reload button.

This should work. After you do this, go to playsets and you should see the mod. If you can't, then click 'Add more mods' button on the above right. You must be able to see the mod on there.
Sweetcivilnetworks.net 2021 年 11 月 24 日 下午 7:06 
The mod does not show up when i subscribe to it
Veridis Quo  [作者] 2021 年 11 月 23 日 上午 10:28 
UPDATED - 1.11.1
ILikeLasagna 2021 年 11 月 22 日 上午 10:30 
awesome
DUUde 2021 年 11 月 12 日 上午 2:21 
coooool