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报告翻译问题






Great potential, but the mod just ain't worth it in its current state.
java.lang.ClassCastException: rw.Characters.KanbeKotori cannot be cast to rw.Characters.TennoujiKotarou
at rw.Characters.KotoriAnimation.render(KotoriAnimation.java:26)
at com.megacrit.cardcrawl.dungeons.AbstractDungeon.render(AbstractDungeon.java:2697)
at com.megacrit.cardcrawl.core.CardCrawlGame.render(CardCrawlGame.java:441)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:225)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126)
that makes this mod totally unplayable.
can you fix this bug?
Few issues I noticed: Lightning Projection+ does have "Null" in the english description (That's the card with Nishikujou), I haven't tested if it works though.
Playing as Kotarou shows Kotori, thats fine, she is cute.
Playing as Kotori crashes the game after first combat for me.
At some point I started losing maxHP after combat, that may however be intended and the effect of rewriting too often. I thought getting over 100 is a good thing, but it might not be.
On a positive note: thank you for keeping the mod updated and working on it. So far, I am having a lot of fun, especially with the cards, I feel like they are really working well and Katarou has some fun synergies to play with! I am also enjoying the Kotori soundeffects!
您好,我想制作这个mod的韩语翻译。 可以允许吗?
Sorry for my machine trans comment ...
In the previous update, we added a new character. Due to the unfinished state, we removed the buttons for the new characters in the latest update and fixed some bugs. Thank you again for your visit. If you have any thoughts on the design of the new characters, please feel free to leave your valuable input in the comments section.
Mods in stacktrace:
- Rewrite (1.2.0)
Cause:
java.lang.ClassCastException: rw.Characters.MamonoTsukai cannot be cast to rw.Characters.KanbeKotori
at rw.Characters.KotoriAnimation.render(KotoriAnimation.java:26)
at com.megacrit.cardcrawl.dungeons.AbstractDungeon.render(AbstractDungeon.java:2697)
at com.megacrit.cardcrawl.core.CardCrawlGame.render(CardCrawlGame.java:441)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:225)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126)
Thank you for this mod! As a Rewrite fan I had to test it out immediatly when I found it
I ran into a crash though - The Yoshino Event has, on any of the 2 buttons I can press (didn't have the Yoshino card) a OutOfBoundsException.
Here is the relevant part of the error log:
java.lang.ArrayIndexOutOfBoundsException: 8
at rw.Events.REWRITE_MOD_Yoshino.buttonEffect(REWRITE_MOD_Yoshino.java:77)
at com.megacrit.cardcrawl.events.AbstractImageEvent.update(AbstractImageEvent.java:46)
at rw.Events.REWRITE_MOD_Yoshino.update(REWRITE_MOD_Yoshino.java:55)
说回爬塔的体验,可以说这个mod强度相当高。
加费方面有活性丝带的持续加费(地位约等于战术大师)
过牌方面有沉思,快速射击(快速射击=会抽牌的刀刃飞舞),不消耗的意(潦)识(草)过(急)载(就)
卸牌和运转方面有各种消耗牌
成长端依靠大量的加力量,敏捷的牌,点名药物工厂。成长之快甚至不怕老头。(加力量敏捷的牌不消耗相当离谱)
Thanks for subscribing to this mod. This mod is currently in an unfinished state. We're going to spend a fair amount of time refining it. In the future, if we have the ability, we will consider translating into English.