Stellaris

Stellaris

! Starnet for NSC2 Patch
37 条留言
Louie04k 2023 年 6 月 12 日 下午 7:08 
update?
Sjru 🐲 2023 年 6 月 1 日 上午 10:33 
Update?
WolvesofZiu 2022 年 11 月 29 日 下午 10:51 
Update?
XoPhyte  [作者] 2022 年 7 月 6 日 上午 1:47 
See if this version works. Also ensure that your country_types document no longer exists within this mod if you still have issues.
「Axophia™」 2022 年 7 月 4 日 上午 7:19 
https://imgur.com/a/uCmadt0 Am I missing something? because I tried all of these scenarios and still got the same result maybe because its 3.4.5 patch already?
XoPhyte  [作者] 2022 年 7 月 2 日 上午 10:16 
Please put this patch last in your load order. It must come after both Starnet and NSC2
「Axophia™」 2022 年 7 月 1 日 下午 4:10 
@XoPhyte there is a problem with this patch pops can't get employed as workers could you look up that? https://imgur.com/ngM1R2W here is my play set
destinedkid17 2022 年 7 月 1 日 上午 6:16 
Thank you so much bro
XoPhyte  [作者] 2022 年 7 月 1 日 上午 4:03 
I have patched for 3.4.4. I have tested renting fleets and appears to be working fine now.
~Smont 2022 年 6 月 27 日 下午 1:58 
Please update the patch to 3.4.4
K0rruptedYouth 2022 年 6 月 25 日 下午 9:53 
Can't rent mercenary fleets with this mod enabled. I had to make some changes to default in the nsc_country_types file to get it to work. Just a head up until the mod is updated.
「Axophia™」 2022 年 6 月 25 日 上午 11:26 
I'm getting weird bug after 3.4.4 when game starts my worker pops are not working at all even I have tons of free jobs at my planet I don't know how to fix it
~Smont 2022 年 6 月 22 日 上午 8:50 
Please update the patch to 3.4.4
Vyllis 2022 年 6 月 16 日 上午 1:09 
Thank you very much ! i can play Stellaris again. I'll try this mod asap.
XoPhyte  [作者] 2022 年 6 月 15 日 上午 10:55 
You can use with an existing save, however it will take a while for the AI to re-balance their fleets (e.g. until their fleets are destroyed, they wont build more large ship types).
BoostHungry 2022 年 6 月 13 日 上午 10:38 
Thanks for updating this while the original author is tied up. A buddy and I were apparently (incorrectly) playing with NSC2 + Starnet AI without any compatibility patch. Any idea how bad that was? Should we start over with this patch or can we add this patch in for our existing save?
XoPhyte  [作者] 2022 年 6 月 8 日 上午 9:55 
If you have a problem with Starbases and building modules, ensure you have your mod load order with StarnetAI loading above NSC2 and then this NSC2 patch.
XoPhyte  [作者] 2022 年 6 月 8 日 上午 9:12 
This has been updated for 3.4. Please alert me to any additional bugs found.
Littleman 2022 年 5 月 27 日 下午 2:04 
Also, it seems that running this mod prevents you and the ai from building construction and science ships, so that's also kind of a bug deal
Littleman 2022 年 5 月 27 日 下午 12:28 
I think this mod need an update. You start with a black hole generator on your ships which causes you to have negative energy production, and while it's quick and easy to fix I don't know if the AI will do the same.
Forte 2022 年 3 月 29 日 下午 5:06 
Yes please
Viant 2022 年 3 月 26 日 上午 4:09 
Update is needed since Savlor is not updating his NSC2 compat patch...
Louie04k 2022 年 3 月 25 日 上午 8:03 
Update?
Forte 2021 年 12 月 21 日 下午 9:47 
is there any chance that this mod somehow alters how AI picks their perks ? All AI wont pick any perks and their fleets are really weak .. they dont produce much alloys since they dont know what to do with space foundries ... really sad
XoPhyte  [作者] 2021 年 12 月 9 日 上午 9:01 
@gelatinous

First, thanks for finding this.

I've taken a look at this but not able to replicate it. Regardless, I have moved over the NSC2 edits configs into this mod so there should not be a mismatch.

If you still have issues, please unsubscribe and re-subscribe to this mod, there may be an older file within the EDICTS section.
democracy's little pogchamp 2021 年 12 月 7 日 上午 10:43 
Doesn't crash when you open the menu, but if you mouse over NSC config, it crashes - at least on my end. Took a little while to figure out, lol
Forte 2021 年 12 月 4 日 下午 8:55 
Thank you mate going to test it out
XoPhyte  [作者] 2021 年 12 月 1 日 下午 12:47 
Alright, this has been updated. I have played a bit and edicts appear to be working fine. Please let me know if you find anything not working and I will investigate.
XoPhyte  [作者] 2021 年 12 月 1 日 下午 12:16 
Sorry, been away. Let me look at it.
Forte 2021 年 11 月 28 日 下午 5:25 
hey man do you think you can update it this week ?
Harus 2021 年 11 月 28 日 下午 4:04 
Crashes when you open the edicts menu since the most recent NSC2 update
Viant 2021 年 11 月 27 日 上午 10:54 
NSC2 had updated for 3.2 today, so this mod needed update.
Templar 2021 年 11 月 23 日 下午 4:06 
Is this mod compatible with 3.2?
Forte 2021 年 10 月 25 日 下午 12:36 
Sigmar blessed this ravaged body !

XoPhyte  [作者] 2021 年 10 月 21 日 上午 10:55 
Yes, it should work mid game, however it may take a bit of time for the AI to re-balance their fleets.
WolvesofZiu 2021 年 10 月 21 日 上午 1:21 
Would this work mid game?
rahonbass 2021 年 10 月 16 日 下午 3:12 
Thanks for this.