安装 Steam						
					
				
				
									登录
											 | 
						语言
						
																																															繁體中文(繁体中文)
																													日本語(日语)
																													한국어(韩语)
																													ไทย(泰语)
																													български(保加利亚语)
																													Čeština(捷克语)
																													Dansk(丹麦语)
																													Deutsch(德语)
																													English(英语)
																													Español-España(西班牙语 - 西班牙)
																													Español - Latinoamérica(西班牙语 - 拉丁美洲)
																													Ελληνικά(希腊语)
																													Français(法语)
																													Italiano(意大利语)
																													Bahasa Indonesia(印度尼西亚语)
																													Magyar(匈牙利语)
																													Nederlands(荷兰语)
																													Norsk(挪威语)
																													Polski(波兰语)
																													Português(葡萄牙语 - 葡萄牙)
																													Português-Brasil(葡萄牙语 - 巴西)
																													Română(罗马尼亚语)
																													Русский(俄语)
																													Suomi(芬兰语)
																													Svenska(瑞典语)
																													Türkçe(土耳其语)
																													Tiếng Việt(越南语)
																													Українська(乌克兰语)
																									报告翻译问题
							
						
 
											 
													







I especially enjoyed mintheblob's stories
..the jokes and twists and choices all landed perfectly, to the point I'm mid-campaign and had to alt-tab out to leave a review
Just stopping by to throw some Awards and say thanks!
I presume you are referring to the hibernation event chain? The event is based on an early adulthood experience of mine, and the dialogue turned out worse than I had meant, I'm sorry. I've updated the event with more neutral dialogue, and lack of innuendo, but I have still kept the awkwardness of the encounter.
The hibernation event chain contains a guardian of slumber, an ancient member of an order that keeps some sort of balance, or at least they think they do, by presiding over bear hibernation. Only this specific guardian, the "Chill Bear", is a renegade in that they communicate with the hiernaters afterwards, and become a recruitable hero. This leads to the hero being left uncomfortable with the encounter, and a follow up event where this trauma is worked out.
Why the game assigns system default to a language not supported is a bit counterintuitive.
Anyway, I changed the text files to core language, so they should work for all players now!
Thanks for bringing that up!
So if you want to see the text, you'd probably need to set language to en_GB, exit game, and then go to the editor.
I wrote these with my system default assuming it would be the default for everyone.. but do you have something like en_US as default?
On a side note, have the event texts worked for you in-game?
Any idea why this is?
My current problem is limited time with a 6-month-old at home and work I don't have a lot of me-time! So while I'm sitting on a fair few ideas, getting them in-game won't be as quick.