Arma 3
TTS Effects AIO
9 comentarios
Lady Inquisitor 11 OCT 2024 a las 17:25 
Tis but a sad day :sob:
TheTimidShade  [autor] 11 OCT 2024 a las 16:30 
@DeNatured MilkCom Please use Steam collections or presets instead of reuploading the mod.
Lady Inquisitor 11 OCT 2024 a las 7:50 
Heyhey, i'd like to get permission to pack this mod into my unit's modpack, I try to make the modlist as small as possible and I see the license is a "Ask For Permission" type of one.
Ham Roller 4 NOV 2021 a las 0:03 
Fucking amazing
Zango 31 OCT 2021 a las 18:01 
@TheTimidShade Repairing the mod appears to have done the trick. Beam now appears within its own category.
TheTimidShade  [autor] 31 OCT 2021 a las 17:28 
@Zango Just jumped on to have a look at the issues quickly before I have to go; Using the latest version from the workshop I was able to recreate the error with the 'tts_effects_aio_fnc_moduleConfigureMods' function but the Zeus modules definitely appear in the correct category for me. It sounds like your mod may not have updated properly but that seems unusual since the update was 12 hours ago. Maybe try verifying the mod files and see if that fixes it.

Zango 31 OCT 2021 a las 16:49 
Np
TheTimidShade  [autor] 31 OCT 2021 a las 16:34 
@Zango The issue with the Give Active Camouflage module is known, it happens because it creates cameras which interferes with Zeus/Spectator, you should be able to fix it by opening/closing Zeus/remote controlling a unit.

As for the other stuff it looks like I might have broken some things with the latest update, I'll have a look at it later today.

Thanks for letting me know!
Zango 31 OCT 2021 a las 16:12 
Just to let you know there appears to be an issue with the 'Give Active camouflage' module in Zeus. Once used the camera will revert back to that of someone outside of Zeus. The user can move like they aren't in the zeus interface though they still have the interface active.

There also appears to be an issue with the TTS Beam, also in Zeus. Noticed in the update log that it should've been moved to its own category, but its still located in fire support. Upon starting a mission the error '[Bis_fnc_moduleExecute] Cannot execute module, error found in 'tts_effects_aio_fnc_moduleConfigureMods', also appears.