Arma 3
TTS Effects AIO
댓글 9
Lady Inquisitor 2024년 10월 11일 오후 5시 25분 
Tis but a sad day :sob:
TheTimidShade  [작성자] 2024년 10월 11일 오후 4시 30분 
@DeNatured MilkCom Please use Steam collections or presets instead of reuploading the mod.
Lady Inquisitor 2024년 10월 11일 오전 7시 50분 
Heyhey, i'd like to get permission to pack this mod into my unit's modpack, I try to make the modlist as small as possible and I see the license is a "Ask For Permission" type of one.
Ham Roller 2021년 11월 4일 오전 12시 03분 
Fucking amazing
Zango 2021년 10월 31일 오후 6시 01분 
@TheTimidShade Repairing the mod appears to have done the trick. Beam now appears within its own category.
TheTimidShade  [작성자] 2021년 10월 31일 오후 5시 28분 
@Zango Just jumped on to have a look at the issues quickly before I have to go; Using the latest version from the workshop I was able to recreate the error with the 'tts_effects_aio_fnc_moduleConfigureMods' function but the Zeus modules definitely appear in the correct category for me. It sounds like your mod may not have updated properly but that seems unusual since the update was 12 hours ago. Maybe try verifying the mod files and see if that fixes it.

Zango 2021년 10월 31일 오후 4시 49분 
Np
TheTimidShade  [작성자] 2021년 10월 31일 오후 4시 34분 
@Zango The issue with the Give Active Camouflage module is known, it happens because it creates cameras which interferes with Zeus/Spectator, you should be able to fix it by opening/closing Zeus/remote controlling a unit.

As for the other stuff it looks like I might have broken some things with the latest update, I'll have a look at it later today.

Thanks for letting me know!
Zango 2021년 10월 31일 오후 4시 12분 
Just to let you know there appears to be an issue with the 'Give Active camouflage' module in Zeus. Once used the camera will revert back to that of someone outside of Zeus. The user can move like they aren't in the zeus interface though they still have the interface active.

There also appears to be an issue with the TTS Beam, also in Zeus. Noticed in the update log that it should've been moved to its own category, but its still located in fire support. Upon starting a mission the error '[Bis_fnc_moduleExecute] Cannot execute module, error found in 'tts_effects_aio_fnc_moduleConfigureMods', also appears.