破门而入2:北方特遣队

破门而入2:北方特遣队

Spiny Stubbles: 02 Crackhouse
18 条留言
SSKY507 2024 年 6 月 13 日 下午 1:17 
SOLID. Lot of ♥♥♥♥ in this crack house. HAHAHAHAHA
政委共产 2023 年 3 月 16 日 下午 9:17 
A lot of map problems, agents cannot raise their weapons even if there is clearly enough space.
Rake5000 2022 年 11 月 6 日 上午 1:46 
really cool and fun map to clear
Sir Walross 2022 年 10 月 15 日 下午 2:36 
for some reason my guys cant raise their weapons in front of the house and the door, like when they are standing infront of a wall or their teammates
Ganjirah 2022 年 6 月 3 日 上午 3:52 
Could've done without the OP weapons but apart from that I had fun trying to beat with guns only. https://youtu.be/OcnkD1tA3rw
MVRK99 2021 年 12 月 1 日 下午 1:37 
IRL, I would just move the bed over. Could you pretty please change that?
Pilzquadrat  [作者] 2021 年 12 月 1 日 上午 11:52 
Thanks!
Concerning the bot right room, I checked and it seems the toppled bed is just a tiny bit too far up to allow a full ranger to slip by. It wasn't 100% intentional, but think it is fine like that. It's a crammed chaotic house, perfect cover is rare ;)
MVRK99 2021 年 12 月 1 日 上午 12:00 
Cool map though
MVRK99 2021 年 11 月 30 日 下午 11:54 
I think there is an issue with this map. The bottom right room, with the bed on its side. There is clearly enough room for an operator to kick the door and push to the upper-right corner to avoid fire. It wont let me put anyone in that corner. Or maybe this is by design?
AgentSrell777 2021 年 10 月 16 日 下午 9:55 
its not careless doorkicking though, but I appreciate the change-up I guess, fun map. gremlin's point stands though
Pilzquadrat  [作者] 2021 年 10 月 16 日 下午 12:31 
Shotgun insurgents punish careless doorkicking :D
Val-ient 2021 年 10 月 16 日 上午 10:37 
yknow theres a reason the Dev's don't give insurgents Benelli's....but otherwise, a pretty good map!
Pilzquadrat  [作者] 2021 年 10 月 15 日 上午 8:44 
There are wooden barricades on those walls, it seems they get ignored when breaching, but not destroyed, so they act as kind of cover. I'll see what to do about it. Probably make some walls unbreachable and remove the cover from others.
schuka24 2021 年 10 月 15 日 上午 4:07 
i guess there's area that interrupt shooting or throwing.
i can see enemy, and enemy can see me. but we can't fight.
although i already broke the window or blown whole wall.
i mean the upper wall area near spawn point.
Pilzquadrat  [作者] 2021 年 10 月 15 日 上午 2:00 
Thanks :D Have fun!
Pilzquadrat  [作者] 2021 年 10 月 11 日 上午 6:23 
@Kris very happy to hear this, nice you enjoyed it. There is more to come :)
@Doc You should be able to breach the southwestern room on the diagonal wall. Sorry, the enemy is prepared to defend, so some walls and windows are fortified ;)
Doc 2021 年 10 月 9 日 下午 6:46 
can't engage enemies from outside the building? can't even throw handhelds through the front window or even fight from a wall breach on the south west room.
Kris 2021 年 10 月 9 日 下午 5:34 
Both of these 'Spiny Stumbles' were really fun, I think they hit the point you are trying to express. Also great job with the scenery.