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cadetpirx Losfrail As for any special toggles and whatnot. I'm not good at texturing work or making sounds. And i don't really have the time to program a system for handling settings like these right now anyways (= making them compatible with other mods would be pretty hard). So for now these kind of ideas are off the table.
Also I agree with divided by zero. Blood of the Abyss is rather strong for a treasure room item. Secret room would be more thematically fitting, too.
Maybe the items in this mod could make alternate sound effects that are more original to the game.
Mod Config Menu:Can be toggled on or off
The idea was Inspired by The Henry Stickmin Collection,All of its games(Except Completing the Mission) have references that play sound effects that are more original to that game,yet similar to what they reference to.
While carried upon taking damage all enemy projectiles in the room will be destroyed and all enemies in the room will be slowed.
Also grants a soul heart upon pickup. YOU STOLE THIS FROM EXIT THE GUNGEON
Incredible balance of middling to high tier items, with very nice effects.
Very creative and very well thought out mods!
I'm fine with them being very rare shoots at 0 luck, but them still coming out every 30-40 shoots with perfection! equipped feels very strange.
This mod was originally supposed to release with a bunch of custom sound effects. However, custom sounds were broken in the modding API so i was unable to add them.
Well... The newest repentance update fixed this! So, a bunch of items now have custom pickup and trigger sounds
poggies
As for Wow ”Factor!”, It's pretty strong since it has mysterious liquid effect and it synergizes with the players tear effects. Plus items don’t have to be OP to be fun