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Asset Studio, Asset Extractor there are many tools on github
If anyone would like to take a crack at it, and figures out all the configuration. share it with me and I will look into perform the migrations.
Without this I will have to embark on painfully rebuilding all of the emblems to be "stickers" without the original artist Jim (VG)'s help. With that option, I have little time to invest into. anyone is free to assist in accomplishing either of these tasks. I would be happy integrate these fixes or any into the mod.
I hope we get an update one day.
Very nice emblems. Brings more realistic atmosphere.
No, this mod has not been updated yet
While I have the upgrade slots working
Actual equipment and textures need to be completely rebuilt using an entirely different method. Which is an issue because the textures that were originally built for these are not thus far compatible with the new components of the game. And I'm trying to retain all of Jim's work in the future mod.
Basically the new emblem component doesn't take a full skin texture like it used to. It takes a smaller sticker texture which is then applied on top and has placement parameters. This is great in theory, however, all of the textures that we built were full skin overlays. Thus, this new method isn't immediately accessible to us and I am trying to figure out how to recover the old methodology for the incompatible textures that Jim created