Stellaris

Stellaris

Pop Growth & Assembly Notifications
17 条留言
Spacewolf 5 月 31 日 上午 7:02 
gotcha, thanks
Scr(A)tch  [作者] 5 月 31 日 上午 6:59 
Pops grow continuously now, so there is no more discrete event to track. Maybe I could make a version where it tracks the growth of +1000 pops or so, but I'm not even sure it's doable.
Spacewolf 5 月 31 日 上午 6:52 
Does this still work with 4.0?
Mr. Newb McMuffin 2024 年 8 月 11 日 下午 6:04 
Holy fuck this mod is unbelievably important and makes micromanaging so much easier.
Scr(A)tch  [作者] 2023 年 6 月 7 日 下午 5:07 
@Bellator
You're welcome, thank you for your comment. I had exactly the same feeling that it should be a vanilla feature when making this, and I was really mad about it.

Doing the same for building construction is entirely possible, I may look into it in the near future.
Bellator 2023 年 6 月 7 日 上午 6:03 
Wonderful mod. It should be standard Stellaris feature. I just wish there would be mod like that for notification when building is finished. Also can confirm it's working for me in: Stellaris 3.7.4 and mod ST: New Horizons (for above version of Stellaaris). God bless you Scr(A)tch.
AngleWyrm 2022 年 4 月 26 日 下午 9:54 
This mod has integrated well with my playstyle. The pop notification is a convenient way to check on planetary needs. So thanks, nice work
Scr(A)tch  [作者] 2021 年 12 月 8 日 下午 12:38 
I'm not playing Stellaris ATM, but the mod shoud be quite resilient to updates, except if the file structure is modified, like the 3.0 update. At worst, it just won't work, so there's little need to disable it until I eventually patch it.
Jfp3 2021 年 12 月 1 日 下午 5:19 
Works just fine for me in 3.2
joakim.westergaard 2021 年 11 月 24 日 上午 5:52 
Does this need updating for 3.2?
Jfp3 2021 年 10 月 20 日 上午 10:39 
Works perfectly so far (playing as Human atm so can't speak on Assembly yet). I wish I knew about this one from the get go...will save a ton of MicroManagment headaches as my empire grows. I'm playing with 15 or so mostly top popularity mods and no issues so far.
Swords 2021 年 10 月 11 日 上午 9:31 
"Unfortunately no, it relies on custom events." WHYYYY GOD WHYYYY?
AvalosDragon 2021 年 10 月 2 日 上午 6:31 
Rip, oh well still a good mod though.
Scr(A)tch  [作者] 2021 年 9 月 30 日 上午 9:16 
Unfortunately no, it relies on custom events.
AvalosDragon 2021 年 9 月 30 日 上午 6:33 
Based. I'm assuming its Ironman compatible?
Scr(A)tch  [作者] 2021 年 9 月 24 日 上午 6:19 
Then please rate up :)
EmprahProtecc 2021 年 9 月 24 日 上午 3:41 
Noice