边缘世界 RimWorld

边缘世界 RimWorld

[DN] Custom Mote Maker
39 条留言
kyrambox 7 月 15 日 上午 9:20 
@Danimineiro Now sets can be saved. Thank you for quick fixing!)
Danimineiro  [作者] 7 月 14 日 上午 11:28 
@kyrambox, tysm for telling me, I'm uploading the fix
Danimineiro  [作者] 7 月 14 日 上午 11:23 
I'm a really good programmer /s
fixing it
kyrambox 7 月 14 日 上午 10:32 
It's strange: i can not change set of motes. After closing and reopening options only DEFAULT set is always selected. And so is in the game.
Danimineiro  [作者] 7 月 14 日 上午 1:17 
The mod is updated, you can normally only gain the 1.6 tag on the workshop if the about.xml file inside your mod says it's compatible with 1.6

@FlareFluffsune Try one of these or both:
1. Close Rimworld if it is open
2. Unsubscribe
3. Delete the mod folder
4. Resubscribe

or

1. Verify RimWorld game data
FlareFluffsune 7 月 13 日 下午 12:57 
I don't know whats going on but I've unsubbed and resubbed twice now and it still says this mod isn't for 1.6, I checked the mod folder and there is no 1.6 folder either. Is it updated or not?
Danimineiro  [作者] 7 月 13 日 上午 2:43 
I think that's a warning and not an error, it should work normally
Try opening the settings, changing something back and forth and see if it continues to show up
radiox 7 月 12 日 下午 1:45 
ould not find class Danis_Motes.DCMM_SetsSettings while resolving node ModSettings. Trying to use Danis_Motes.Settings.DCMM_SetsSettings instead. Full node: <ModSettings Class="Danis_Motes.DCMM_SetsSettings"><currentFolderPath>DCMMMotes/ItsHalno_BoxInverted</currentFolderPath></ModSettings>
1.6.9294 ::
Danimineiro  [作者] 6 月 12 日 下午 12:40 
Updated for 1.6
Danimineiro  [作者] 4 月 29 日 上午 2:43 
Vehicles shouldn't produce motes anymore
0。0 4 月 8 日 上午 1:00 
OK, thx! :steamthumbsup:
Danimineiro  [作者] 4 月 7 日 下午 1:36 
That's because Vehicles are coded are using pawns as their base
I could eventually try to fix that though
0。0 4 月 6 日 下午 10:48 
It will also pop up when selecting a vehicle 😂
Danimineiro  [作者] 2024 年 8 月 25 日 上午 4:36 
?
wydscum 2024 年 8 月 24 日 下午 8:56 
FIREEE
Runzu 2024 年 3 月 31 日 下午 2:24 
I love this so much. Very cute. :slimetabby:
Danimineiro  [作者] 2024 年 3 月 14 日 上午 10:27 
Mod should work with the current 1.5 version, please comment if any bugs are found
Surgeol 2024 年 3 月 14 日 上午 7:33 
It is good enough for such a simple mod I think:steamthumbsup:
Danimineiro  [作者] 2024 年 3 月 14 日 上午 2:22 
For 1.5 I will update the mod and I'm planning one change so far:
Making babies not display the "downed" mood bubble as it's normal for them to be downed
Any other suggestions?
Maet_ 2022 年 12 月 3 日 上午 3:10 
thank you
Danimineiro  [作者] 2022 年 10 月 15 日 上午 7:38 
Fixed for 1.4 again
Danimineiro  [作者] 2022 年 10 月 13 日 下午 11:17 
Reset the version so it works again, will check to do 1.4 update when I'm home in 9 hours or more
se05239 2022 年 10 月 13 日 下午 11:06 
This mod no longer works for me in 1.3.
Danimineiro  [作者] 2022 年 10 月 13 日 下午 3:03 
Just updated this to the beta 1.4 Version
Please report errors if you get any
1.3 should remain working as if nothing happened
JACK 2022 年 9 月 20 日 上午 11:38 
oh very helpful! I use the color coded mood bar, but sometimes the colonist/their gear being bulky prevents seeing it at a glance
Rohzdear 2022 年 9 月 6 日 下午 7:55 
I like the mod since it helps me quickly visualize the mood status of my colonists.

However, I do find it a bit weird that the emote bubbles seem to be affected by the ambient light, unlike vanilla conversation bubbles. Thumbs up nonetheless, since it's still a good mod.
Danimineiro  [作者] 2022 年 9 月 3 日 上午 7:39 
@TheSquirrelofHuscurl Will look into it
TheSquirrelofHuscurl 2022 年 5 月 3 日 下午 2:13 
Thanks for making this! I've always preferred the custom motes over the color coded mood b bar, since it adds a bit more flavor to showing a colonist's mood. Would it be possible to look at updating/remaking the Garam, Colorful Name mod too? Would be awesome! :fhappy:
Surgeol 2021 年 9 月 25 日 上午 8:40 
I love this mod, thanks for your work!:steamthumbsup:
Danimineiro  [作者] 2021 年 9 月 25 日 上午 4:31 
Thank you :)
fcghost 2021 年 9 月 25 日 上午 1:38 
i love it!
Danimineiro  [作者] 2021 年 9 月 23 日 上午 1:00 
@Frank everytime you select a pawn, if that pawn hasn't already spawned a mote in the last 45 ticks
Frank 2021 年 9 月 22 日 下午 6:32 
Is the graphic always visible, or do they only pop up when something effects their mood?
Danimineiro  [作者] 2021 年 9 月 22 日 下午 1:29 
I wanted to use it for so long too! :P
케이크 단소 2021 年 9 月 22 日 下午 12:36 
Thanks for remaking this mod! I wanted to use this mod in rimworld 1.3 every time.
Danimineiro  [作者] 2021 年 9 月 22 日 上午 9:52 
Fixed!
Danimineiro  [作者] 2021 年 9 月 22 日 上午 9:42 
Sorry the settings are kinda broken, opening, then restarting the game seems to fix it
se05239 2021 年 9 月 22 日 上午 9:26 
Me gusta!
Ranger Rick 2021 年 9 月 22 日 上午 9:21 
Beautiful