安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
i don't hate it i really like it and it's really well made but it's just so normal a little too normal
like it shouldn't look like this im used to seeing grey cloudy skies the echo of breens voice metrocops and the citadel it's giving your being watched and also everything is frozen in time except for you vibes its kinda like half life 2 alone like everything is just stuck in place and has not been touched since and its just... really creepy
i bet with background npcs it would feel allot more comfy but with not even a single soul in this city it feels so cold and lonely
its like every town / city map in gmod
it get's built and never gets touched by humanity again
Resonance Cascade? Combine Invasion? Resistance fighters? What are you talking about? Its 1998, and you were supposed to be in the test chamber 2 hours ago!"
Removed all the previous white sedans, replaced one with a vehicle that seems to fit the era and location; traffic lights have been repositioned more realistically; a plane now flies overhead (there is a bit of a gap in time between flights); fixed one of the teleports not working; touched up or fixed other visual things.
Quite a few changes have been made! Door sounds have been added; sweeping changes to make the map to make it look closer to the original HL2 maps; swapping out some CSGO assets for more aesthetically appropriate ones; navmesh; better working cubemaps; menu thumbnail; and changed the water texture