Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront

CHKL Long Range Combat Hardcore
352 条留言
Chakal16  [作者] 1 小时以前 
@Jakub88 should be solved now :steamthumbsup:
Jakub88 1 小时以前 
Glad to help!
Chakal16  [作者] 1 小时以前 
@Jakub88 oh i see, thanks, yeah that helps now i can check it better :steamthumbsup:
Jakub88 1 小时以前 
I probably found the cause of the problem. Some vehicle models (contained as stationary objects on several maps) are probably missing some parameters. Like KV1_39 (Vision "tank_rear-mg" not found) If I have the mod activated, then even when I click on the model view in the library the game crashes. Maybe that will help. However, I really appreciate your work on this amazing mod.
Chakal16  [作者] 12 小时以前 
@Eveprey Nice :steamthumbsup:

@Jakub88 hmmm... is weird bcs this mod doesn't touch stuff like to crash specific maps, i would need the logs to check what's happening, but i'll try to take a look :steamthumbsup:
Jakub88 22 小时以前 
Hi, I really appreciate your work, however... Some maps in the conquest mode seem to not work (Raseiniai, Runway) because some loading error, causing CTD crashes. Without the mod turned on, they work normally. I don't want to bother, just letting you know if you want to take a look at it. Have a nice day
Eveprey 12 月 13 日 上午 11:43 
Hello there. Yes, I can confirm its working great for me, also with the new DLC. Will test some more. If I find anything I will let you know.
Chakal16  [作者] 12 月 13 日 上午 6:43 
Hello there, mod is updated, i think it should work but as i doesn't own the latests DLCs i can't test it deeper, so anything just report it :steamthumbsup:
KuboSk 12 月 7 日 下午 1:35 
Update the mod please if you can
Chakal16  [作者] 12 月 6 日 上午 6:32 
gonna take a look and check what's happening :steamthumbsup:
Sum1 12 月 6 日 上午 3:14 
Please update this mod! it is essential! <3
hawkedaniel22 12 月 2 日 下午 7:10 
Update the mod
Lufian 12 月 2 日 上午 7:10 
They most likely won't update until after the DLC release
DoctorZeus 11 月 26 日 下午 3:05 
Crashes now since last game update, please update cheers :)
razorback.razor 11 月 26 日 上午 8:56 
game crashes rear mg
please update your mod
WSSEichenLaub 11 月 26 日 上午 6:59 
game crashes rear mg
2712295926 11 月 25 日 下午 7:19 
我更喜欢这种距离的视野
DoctorZeus 11 月 22 日 下午 3:44 
Fantastic mod thank you! :)

I actually feel like it works better without the long distance view mod as it means you actually have to scout and sight properly a bit more.. :)
tamallee 10 月 27 日 上午 4:15 
Crashes
tamallee 9 月 30 日 下午 12:38 
crashes with USA nation in game
Ivan 9 月 28 日 下午 4:17 
NVM I just had to reinstall the mod
CgameTH 9 月 15 日 下午 2:43 
hotmod not run
tamallee 9 月 7 日 上午 6:20 
hi, do u fave any plans for making compatible version with Horten's Frontline 3.1 mod?
Sniff 9 月 6 日 上午 5:55 
Muchas gracias por el mod, un saludo :)
Sniff 9 月 6 日 上午 5:53 
With the Finnish it also crashes with this exception:



***************** Exception *****************
[00:00:57] define not found (eSDLReader.cpp:455) @ [main_loop]
------------------------------------------------------------------
>>>>>>>> gui.cmd.exec_all
>>>>>>> gui.cmd.exec(generic)
>>>>>> gui:cmd:exec_generic
>>>>> gui.mp.showpage
>>>> gui:pm:show
>>> gui:pm:activate(page_launcher_multiplayer)
>> entity:raw
> file "/entity/-vehicle/finland/tank_light/ft17_fin/ft17_fin.def"

65: ("mobility_tank_slow"«
66: speed(7.7) ;---------Max speed when fully accelerated on road, km/h.
67: reverse(4) ;---------Max speed in reverse on road, km/h.
68: traverse(20) ;-------Track traverse, per second, in degrees.
69: weight(6.8) ;--------Weight in Tonnes.
Sniff 9 月 6 日 上午 5:50 
Thank you for the mod! The mod crashes for some reason while using the US and Finnish. The factions. The US faction crashes with this error:




[00:01:38] define not found (eSDLReader.cpp:455) @ [main_loop]
------------------------------------------------------------------
>>>>>>>> gui.cmd.exec_all
>>>>>>> gui.cmd.exec(generic)
>>>>>> gui:cmd:exec_generic
>>>>> gui.mp.showpage
>>>> gui:pm:show
>>> gui:pm:activate(page_launcher_multiplayer)
>> entity:raw
> file "/entity/-vehicle/usa/tank_medium/t1e3_m4a1_75/t1e3_m4a1_75.def"

108: ("mobility_tank_slow"«
109: speed(10) ;----------Max speed when fully accelerated on road, km/h.
110: reverse(5) ;---------Max speed in reverse on road, km/h.
111: traverse(10) ;-------Track traverse, per second, in degrees.
112: weight(57.26) ;------Weight in Tonnes.
Bodacious Bagel 9 月 4 日 下午 1:24 
still crashes with other mods enabled. So terrible the recent update bugged out this mod, I love it :((((
tamallee 9 月 2 日 上午 5:06 
crashes with other mods enabled
Ivan 8 月 27 日 下午 6:52 
not today over weekend
Ivan 8 月 24 日 下午 1:18 
I can check today
Chakal16  [作者] 8 月 24 日 上午 2:47 
@Ivan it happens only with certaion units or for all? :steamthumbsup:

@Allfather to be honest, dunno how can i patch it to make it work with better FPS mod, but i'll give it a check :steamthumbsup:
Ivan 8 月 23 日 下午 8:56 
The game doesnt crash however like Sum1 said, some units reverted back to vanilla, for example zis-2 and 122 A-19 can only fire up to 200 mm and its really disrupting the flow
all roads lead to ROME 8 月 21 日 上午 11:54 
plz plz plz make a patch to make this compatible witht he better FPS mod. god plz
Chakal16  [作者] 8 月 19 日 上午 8:28 
Been trying to test, for me worked fine and never crashed, so dunno if is related to specific DLC units or what, i did an update with some minor fixes, none of them related to crashes, but we will see :steamthumbsup:
Sum1 8 月 19 日 上午 3:13 
Hey yo, love this mod! it says it is outdated when activated but i can still play with it, even after the latest game updates... Only thing is, most ranges reverted back to vanilla (mortars and rifles back to 180? but Tank guns still ~500). I hope you'll find the time to update this mod, because I can't play without it anymore! :D I really appreciate the work and effort you put into this, and that you still try to balance gameplay :) One question, is there a way for me to edit the ranges till you find time to properly update this? :) Afaik most units didnt get reverted
Ivan 8 月 18 日 下午 6:04 
Still checking for the mod daily
Chakal16  [作者] 8 月 6 日 上午 9:56 
yeah, it will be done, just had some busy stuff with my job :steamthumbsup:
Ivan 8 月 5 日 下午 4:23 
I dont mean to rush you but I just want you to know that we NEED you Chakal16 keep it up!
Ivan 7 月 27 日 下午 5:40 
I literally cannot play this game with the pitiful ranges this game has, you are doing a great work Chakal16!
Chakal16  [作者] 7 月 25 日 下午 1:39 
@Ivan Okay thanks :steamthumbsup:
Ivan 7 月 25 日 下午 1:06 
@Chakal16 here is mine
Ivan 7 月 25 日 下午 1:05 
Program will be terminated.

APP_ERROR: unexpected token

(C:\WORK\PROJECT_2\goh\GEM\source_work\eResource.cpp:1 02)

RIP=7ffb26a07f9a [main_loop]

RAX=00000000 RBX=0de5e500

RCX=00000000 RDX=00000000

RSI=00000001 RDI=0bad0001

RSP-0de5e3e0 RBP=00000004

>>>>>>>>> gui.cmd.exec_all

>>>>>>>> gui.cmd.exec(generic)

>>>>>>> gui:cmd:exec_generic

gui.sdp.procq(<F(POBEDA)S(27)B+C(FAEACB)E(SHADOW)> CO NFIRM)

>>>>> gui.mmd.onModApply

>>>> mmd.apply

>>> mod.s_apply

>> file "/set/stuff/mgun/berezin

> file "/set/stuff/mgun/hmgun.pattern

46:

47:

{«FiringTimeoutDistance Factor

48:

{0.25 0.0);35m

(0.75 1.0); 105m

49:

}

50:

(SpreadTolerance 0.3)

;// Al needs to aim 30%

CALL TO ARMS - GATES OF HELL Editor - v1.046.0 - editor x64 2024.10.16 14:02 -x64-2ff2cde91 - 0x01421C2D
Chakal16  [作者] 7 月 25 日 下午 12:48 
If you can post the log of the errors that would help, i'm trying to check if everything works fine but i'm not getting errors :steamthumbsup:
Ivan 7 月 23 日 下午 3:24 
Awesome I love you Chakal16!!!
Schuchart 7 月 23 日 上午 10:46 
Thanks a lot, thats great to hear! :)
Chakal16  [作者] 7 月 23 日 上午 6:13 
I'll work on the update during this week :steamthumbsup:
Schuchart 7 月 23 日 上午 6:13 
Hey there! I am getting reproducible CTDs with this mod quite regularly on the start of a Conquest-match (assumedly on spawning of the first wave of AI-reinforcements) on certain maps (e. g. Shiryayevo, Radekhiv, Isigny Ruins), especially when playing against Germany (as US). I have been using CHKL alongside Colditz', Bret's Audio Overhaul, (Liberated Nations), Conquest Equality/Realistic Difficulty, Prep Timer Extended and BM (in this order with CHKL positioned just before BM) for over a year without issue. The crashes started after the latest update, in earlier releases I didn't encounter such (in regards to my config), and they seem to stop with this mod disabled.
Ivan 7 月 22 日 下午 11:29 
We need an update please!
Hot dog 7 6 月 28 日 上午 12:11 
my game crash with this mod, does it need update ?
Beratov Karakoviç 5 月 6 日 上午 4:26 
When I tested the jagdtiger, it can almost penetrate the front hull from the maximum range, but it cannot penetrate the casemate:D In real life, this hull penetration can only occur from 200-250 meters at most, if you adjust this, it will be more balanced, I think. Have a nice day.