安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






and hopefully doesn't focus spawning in the ocean lol
Too bad the planet not compatible with coop or multi player mode.. T_T
Thread: 13 -> Error: Heightmap resolution must be divisible by 8, and after that a power of 4. Failing to achieve so will disable several important optimizations!!
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2644430625
when i get close on the water
The rocks I made in blender, took me a long time and a lot of messing about to get something out though. I don't think I could explain that well enough tbh. But they're basically the same as bushes plus a collision model that I snatched from some random existing blocks cause I don't know how to make them myself. I didn't use it, but I guess SEUT would make creating models much easier. https://semref.atlassian.net/wiki/spaces/tools/pages/33261/Space+Engineers+Utilities