RimWorld
Close Settlements
댓글 23
DuckGoosebear PrairieDogLover 2025년 12월 12일 오후 9시 15분 
This mod alone cause problems with ocean tiles. You can select an ocean tile to start your colony and it loads a broken map.
No terrain found in biome Ocean for elevation=0, fertility=0.5
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
RimWorld.MapGenUtility:TerrainFrom (Verse.IntVec3,Verse.Map,single,single,bool)
RimWorld.MapGenUtility:GetNaturalTerrainAt (Verse.IntVec3,Verse.Map)
RimWorld.GenStep_Terrain:Generate (Verse.Map,Verse.GenStepParams)
Verse.MapGenerator:GenerateContentsIntoMap (System.Collections.Generic.IEnumerable`1<Verse.GenStepWithParams>,Verse.Map,int,bool)
doctorevghenii 2025년 11월 30일 오후 1시 53분 
Jelly is there an update for 1.6 for this?
Jellypowered  [작성자] 2025년 9월 1일 오후 3시 58분 
In 1.5 there were never settings. This behavior is expected with the 1.5 version of the assembly.
NOBODY 2025년 9월 1일 오후 3시 18분 
In version 1.5, the mod settings do not appear and cannot settle in close proximity.
hepimp 2025년 8월 19일 오후 2시 23분 
Thanks for updating this mod. Honestly, some of the "features" in Rimworld seem like ways to annoy you so you stop playing the game...
MrT 2025년 8월 10일 오후 3시 56분 
Having abandon mining settlements and then allies move in and complain to me has been so annoying.
Will try this right away!
Jellypowered  [작성자] 2025년 8월 9일 오후 3시 33분 
Just a quick update to add some safeguards if you've got a lot of mods that mess with settlements.
Jellypowered  [작성자] 2025년 8월 5일 오전 2시 42분 
You can download the updated version direct in the "change notes" tab or by unsub/resub.

Steam has a skill issue when providing new updates to people :steamsalty:
DiorSavage💴 2025년 8월 4일 오후 11시 45분 
I activated this mod mid but i still am not able to create settlements next to mine and i don't see any mod options?
Dewrill 2025년 8월 3일 오전 3시 58분 
agreed witht he rest of the folks: with the new hopping around in Spaceships, this would be the #1 must have mod alongside things like "Achtung"

my "top10 essential mods" list may be growing occasionally, but this one is always in the ranking.
and with the odyssey shipjumping it climbed multiple ranks in level of importance.
until i noticed it doesnt affect ships^^

key feature.
Rim Baby 2025년 7월 20일 오후 11시 22분 
+1 on the ship landing relationship penalty! Thank you!
Jellypowered  [작성자] 2025년 7월 14일 오후 6시 54분 
I'll look into that for a future update! Thanks for the suggestion.
Apocalypse Bird 2025년 7월 14일 오후 3시 49분 
Is it possible to remove relationship penalty for SHIP landings as well? If you decide to land near someone's city.
VelxraTV 2025년 7월 14일 오전 12시 18분 
incredibly undervalued mod. this is the only fix for when caravans get in a weird state with vehicles unable to move due to weight issues. as it requires making camp to readjust items in storage.
Jellypowered  [작성자] 2025년 7월 13일 오후 12시 07분 
New Feature: Removed the distance check, now you can settle 1 tile away from your colony if you wish.
New Feature: Mod Settings. Turn these options on or off.
Jellypowered  [작성자] 2025년 7월 12일 오후 7시 37분 
Got it, Lemme know if any issues.
SAHIB 2025년 7월 11일 오전 9시 23분 
Thanks for updating it up until 1.5. Will you have it updated for 1.6 Odyssey?
//SlipperyPete:. 2023년 8월 17일 오전 11시 02분 
Anyone else run into an issue where they cannot select many of the starting tiles on the world map when starting a new game? Trying to narrow down which of my hundreds of mods is broken or conflicting.
VelxraTV 2022년 10월 25일 오후 10시 16분 
thank you!
Jellypowered  [작성자] 2022년 10월 25일 오후 9시 33분 
Updated for 1.4
VelxraTV 2021년 10월 9일 오전 12시 14분 
In a post apocalypse forming a large community and eventually a new society is the only way to truly succeed. It would make for an interesting mini mod for someone if living nearby another settlement brought an instant alliance. But required trade quests to maintain good relations. It can sort of be done using this and rimwar.

Great mod, have loved it ever since installing it.
Dr. Nolegs 2021년 9월 13일 오전 5시 29분 
@Geronimo that might make more sense if we weren't playing rim-warcrimesandopportunistic-world, where everyone is most out for their own benefit and some of them might not shoot you at times because you can trade silver.

Thanks for this mod though, now I don't have to be sad because a faction is next to a tile I like.
VelxraTV 2021년 9월 13일 오전 12시 18분 
One would think people would prefer their communities to grow and that there would be a plus relationship advantage for moving in close with another. Safety in numbers and all that. Even though that doesnt directly tie into the game, thanks for re-adding this.