Space Engineers

Space Engineers

Elite: Dangerous Capital-Class Jump Audio
31 条留言
Maoman 2024 年 4 月 11 日 上午 3:21 
>this mod is unmaintained
Here's one that's working properly. It has better visuals but not as good sound.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2752881305
Maoman 2024 年 4 月 8 日 下午 11:43 
I like it, but it seems to only play audio out of the right audio channel. I am using surround sound so it is especially jarring.
Tonatsi  [作者] 2024 年 2 月 27 日 上午 7:20 
I wish I knew how to :)
Punisher 2024 年 2 月 26 日 下午 5:09 
You should add lightning effects.. Other than that, it's a very nice mod:steamthumbsup:
Tonatsi  [作者] 2023 年 11 月 30 日 下午 7:55 
Define save
Wulf_King 2023 年 11 月 30 日 下午 1:11 
please some one save this i need it
C_D_R 2023 年 2 月 17 日 下午 3:27 
Frameshift anomaly detected

+ thargoid sound

please thank good work !
Sasha Fox #SaveTF2 2022 年 4 月 16 日 下午 8:27 
Doing more then I am currently doing haha and thank you for this mod.
Tonatsi  [作者] 2022 年 4 月 15 日 上午 10:27 
Unfortunately I am not skilled enough in Space Engineers Programming to even know whether this is possible, let alone do it.
Sasha Fox #SaveTF2 2022 年 4 月 15 日 上午 7:15 
Would love to see ether a de-cloak effect or exiting jump effect like in the picture!
Tonatsi  [作者] 2021 年 11 月 23 日 下午 4:48 
It might be possible, but i certainly have no clue how to do it. I would instead advise you check out the creator of the mod that inspired this: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2584516437
Tiro 2021 年 11 月 23 日 下午 2:53 
I have NO idea if its even possible but something iv always through would be fantastic in game.

If it was possible to mod a visual effect, much like the effect that is produced when a ship jumps, but have it trigger when a ship (most likely a large grid ship) is travelling at a faster speed say 200? to create the effect of FTL.

Much like this image - https://www.syfy.com/sites/syfy/files/wire/legacy/sgu-last-shot.png

Effects in general is not something i really come across often on the workshop don't know if this would even be possible?

Thoughts?
Fullercloth2201 2021 年 10 月 3 日 上午 2:06 
not entirly sure but Jakaria (creator of main water mod) might be able to
Tonatsi  [作者] 2021 年 9 月 24 日 上午 10:06 
Unfortunately Klime is not interested and I don't have the knowledge to make the animation, so this is what we're stuck with for now
overwerk 2021 年 9 月 20 日 上午 2:45 
@Chaos_02 author is trying to get in contact with people who could make that happen
Chaos_02 2021 年 9 月 19 日 上午 7:15 
how about the cloud animation in the photo from E:D?
Tonatsi  [作者] 2021 年 9 月 18 日 下午 3:30 
@TwinChops I am unsure how I would be able to achieve that, maybe cloning the jump drive block and then having a nosound script for the cloned one
Zach Jepson 2021 年 9 月 18 日 上午 10:44 
amazing work! what about a stargate hyperdrive window sound :D or destinys FTL drive :D
TwinChops 2021 年 9 月 18 日 上午 8:12 
An Enable Disable option would be nice, dont know if possible, like for example when i jump with my little ship it does not deserve that sound, but my bigger creation needs that.
Chaos_02 2021 年 9 月 17 日 上午 11:27 
thx. good work
Tonatsi  [作者] 2021 年 9 月 17 日 上午 11:05 
@Chaos_02 From my knowledge, it should be compatible, as the star trek lines mod does not touch the SBC files for audio. I would still advise quickly creating a creative world with both mods and doing a test jump to make sure that there are no unforseen issues
kenzo680 2021 年 9 月 17 日 上午 9:10 
this is amazing i also sub to an Capital ship of elite dangerous and this sound is perfect with it (the Anaconda Large version BP)
Chaos_02 2021 年 9 月 17 日 上午 3:40 
is this compatible with the star trek jump drive lines? :o I would love to have both!
overwerk 2021 年 9 月 14 日 上午 3:44 
I expected it.
To be fair Homeworld jumps are neato but the sound design of elite's jumps are orgasmic
Tonatsi  [作者] 2021 年 9 月 14 日 上午 3:30 
I was thinking of doing that, and you've pushed my indecisive self to do so, thankes
overwerk 2021 年 9 月 14 日 上午 1:42 
I wonder if you could contact Klime to see if matching effects could be added.
He made the homeworld jump effects and while the spool time would still be 10 seconds I think at least the effects can be made to last longer
Tonatsi  [作者] 2021 年 9 月 13 日 上午 9:42 
Now accepting suggestions
Tonatsi  [作者] 2021 年 9 月 13 日 上午 3:52 
Yeah that's really difficult because the Jump Drive API is not whitelisted, which means you can't easily change the variable that defines how long the spool up takes
[PCA] Betztail 2021 年 9 月 12 日 下午 8:14 
Mah... This would be a absolute Beauty once completed, indeed.
LeftFieldRebel 2021 年 9 月 11 日 上午 9:17 
love it
幽霊 2021 年 9 月 11 日 上午 6:17 
Nice, I tried to make something like that too, but yeah, that spool time, painful af