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报告翻译问题






I'll check it out!!
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2906149539
So I'm doing it in a mod. It will be a very awesome mod to control the login process. It is already a working prototype, goes final tests. Then I will polish it, add translation and publish.
BeanMama, great idea. Added to tasks. Thank you.
Do you think there's any way to support multiple in game names for each player? We are an RP community and some people like to play more than one, we'd like to avoid back end editing if we can.
Tha is possible for sure, look at the VPP admin mod. It does all kinds of file interactions on the fly.
Not sure when I have time to implement it. But it will be a good idea.
I have my own web hosting where I have my forum + all those web stuff running for DayZ, personal, and work.
For example, you can install FileZilla server, crate accounts for your admins, set up access to that folder, and be sure FTP starts with autorun.
Discord bot is hosted somewhere, so to make it edit server files, you would write your own bot and a script to parse commands etc. It is huge and complicated.
FTP access seems perfect for your idea.
if you have any other ideas i could accomplish this with the functionality already available and tools im not aware of, id be eternally grateful to learn of these methods
But since it is just a script, it should not be loaded as -mod= and will not check requirements. You just add it to your init serverside.
i upload it boss , the server run now but it not update list player
Upload your full init.c and I will have a look.
$CurrentDir:mpmissions\dayzOffline.chernarusplus\init.c(140): Function 'OnClientReadyEvent' is marked as override, but there is no function with this name in the base class
EnableDebug поменяй на 0.
https://gist.github.com/zvukoper/58b272f2c021dc5a5fc6e22e0a37319a
I've followed your instructions but the server still crashes upon trying to join.
So would that mean players with teh name "Survivor" are not auto-kicked but it also does not add the "Survivor" name their steam ID?
Thanks for pointing to this. I forgot about this. You can "blacklist" any unwanted or reserved name simply by creating a <name>.txt here /profiles/DZR/players/savedNames
and put that <name> inside the file.
My folder: https://gitlab.com/dayz-russia/dzr-permanent-player-names/-/tree/main/profiles/DZR/players/savedNames
class CustomMission: MissionServer
{
and paste the "check_username.c" contents after it
But it does not intervene into any other function. It just check names agains files in the server folders. Nothing more.
But yes, you just need to take everything from the check_username.c file and paste right after this:
class CustomMission: MissionServer
{
The readme.md only has the mod name in it when I open it. Is that intentional?
Изменить время кика можно в строке
DelayedKickPlayer(player, p_identity, 1, whiteName, 45);
Файл playersWhiteNames.txt из папки profiles\DZR нужно заполнять вручную. У меня этот файл (и вайтлист тоже) генерирует форум из базы пользователей.
Список необходимо руками заполнять?