全面战争:战锤2

全面战争:战锤2

SFO: Grimhammer II - Battles Only
56 条留言
Venris  [作者] 2022 年 6 月 20 日 上午 5:12 
@Pink Elephant: Hello, no. Doing such thing require to make it from the first day of modding. Its not possible right now. Also, we are not modding WH2 anymore, only WH3.
Pink Elephant 2022 年 6 月 18 日 下午 1:17 
will you make a campaign only version like WH3?
Grumpy Old Guy 2022 年 3 月 13 日 下午 12:55 
Thank you!
Venris  [作者] 2022 年 3 月 13 日 下午 12:12 
@Grumpy Old Guy: Battles only is battles only. Nothing from campaign.
Grumpy Old Guy 2022 年 3 月 11 日 下午 3:14 
Quick question, does this mod include the changes to the lord's skill trees and the changes to their weapons and armor?
Xenon  [作者] 2022 年 1 月 16 日 上午 7:48 
@Marwan i seriously wish we could pool that off, sadly its painfully slow to work on :(
We will rather focus on preparing for warhammer 3 and other projects than do that currently.
I might try to work on SFO3 with thought about seperating modules but no promises!
Venris  [作者] 2021 年 12 月 15 日 上午 2:25 
@Marwan: No because that would require a lot of work and resources that we dont have.
Marwan 2021 年 12 月 15 日 上午 1:37 
can we have for camping only (battle is vanilla)
MrMan 2021 年 12 月 9 日 上午 9:13 
Pls Update!
Stix_09 2021 年 11 月 21 日 上午 2:59 
Just tried the Azhog Crown of Sorcery quest fight. Damn its much harder than vanilla battle. You need a pretty late game army to do that one. IMHO not a particularly fun fight, just a meat grinder.
Stix_09 2021 年 11 月 19 日 上午 6:31 
I think its been answered
too much work as they would still need work to fit vanilla campaign, (buildings , garrisons, and scripted events of a non sfo campaign)
Deviant 2021 年 11 月 3 日 上午 11:51 
It seems that I expressed my thought poorly or Google translator is not translating it correctly.
"New SFO units" is a set of units that your team has already added and balanced in SFO. No need to make any rebalances from vanilla stats.
New SFO units: Goblin Spear Chukkas, Tomb Barque, Lothern Skycutter, etc.
If adding "New SFO units" violates the concept of the mod, is there a chance of adding a submod to add "New SFO units"?
Venris  [作者] 2021 年 11 月 3 日 上午 9:50 
Because its battles changes, not with new units.
Deviant 2021 年 11 月 3 日 上午 9:38 
I mean for this mod, not for vanilla. It is very strange that this mod does not include "New SFO units".
Venris  [作者] 2021 年 11 月 3 日 上午 9:22 
@Deviant: No, too much work to rebalance them for vanilla.
Deviant 2021 年 11 月 3 日 上午 9:17 
Are there any plans for a submod for "New SFO units"?
Well, or adding "New SFO units" to this mod and adding a submod to disable "New SFO units"?
Deviant 2021 年 10 月 27 日 上午 2:39 
Bretonia trebuchets have different amounts of HP. Is that so conceived?
Venris  [作者] 2021 年 10 月 24 日 上午 8:19 
@&&&&&&&&&&&: They have it in campaign. Not in battles anymore, click on unit and small arrow.

@天哥之怒! : Intended.
天哥之怒 2021 年 10 月 24 日 上午 8:12 
The blacksmith shop of Avalon sisters needs level 4 buildings. It is level 3 buildings in SFO. The original version does not need a blacksmith shop. Now alarielle cannot recruit Avalon sisters at Level 3.
Venris  [作者] 2021 年 10 月 12 日 上午 3:11 
@Leaf: Yes. Its battles only mod. All other aspects of the game so campaign map. buildings etc are not changed.
Leaf 2021 年 10 月 12 日 上午 2:49 
im confused by this mod. so its an SFO mod that only affects battles? its like playing vanilla but only the battles is made into SFO changes? did i understood right?
contactnovuspc 2021 年 10 月 7 日 上午 10:20 
@Venris Thanks! User's error in this case.
Venris  [作者] 2021 年 10 月 7 日 上午 9:49 
@contactnovuspc: Those are vanilla units, Elector Counts units.
contactnovuspc 2021 年 10 月 7 日 上午 9:04 
@Venris: Currently, with only "SFO battles only" mod enabled, the main menu screen is showing SFO the great plan and custom units are still available on the selection screen in custom battle.I subbed to the main mod a couple days ago to test and have already unsubscribed...wondering if it still lingering around in my game profile?
Venris  [作者] 2021 年 10 月 7 日 上午 6:33 
@contactnovuspc: Not possible, you are using other mods.
contactnovuspc 2021 年 10 月 6 日 下午 11:24 
Just tested empire in custom battle and noticed several new units from the main mod. Is that intended?
Krzeminsky 2021 年 9 月 18 日 下午 1:33 
no problem my mate :)
Venris  [作者] 2021 年 9 月 18 日 上午 7:23 
Nie i nie planuję. Pisz proszę o angielsku.
Krzeminsky 2021 年 9 月 18 日 上午 7:16 
a dobrze wiedzieć a a masz moze mod który robi jednostki bardziel vanilla like?
Venris  [作者] 2021 年 9 月 18 日 上午 1:51 
@KubsonPG: Bardzo dużo pracy by to wymagało. Nie mamy na to ludzi ani czasu.
Krzeminsky 2021 年 9 月 17 日 下午 3:12 
mógłbyś zrobić moda który dodaje tylko mechaniki kampanii a bitwy nie? nie podoba mi sie ze artyleria jest srednio uzyteczna.
Constantine 2021 年 9 月 13 日 上午 4:29 
Perfect! I wanted this mod.
Venris  [作者] 2021 年 9 月 12 日 上午 2:07 
@emp3ror1986: SFO never had that bug.
emp3ror1986 2021 年 9 月 12 日 上午 2:04 
Will the new vanilla cavalry fix affect the mod too? Or is that something that you guys have already fixed in your mod?
Venris  [作者] 2021 年 9 月 11 日 上午 10:31 
@Deviant: This mod does not contain any campaign tables so no.
Deviant 2021 年 9 月 11 日 上午 8:56 
This version of the mod, by design, can affect the requirements for the skill level of the mounts?
Mount "Arachnarok spider" from the "Supreme Goblin Shaman" is available at level 16. Although the "Arachnarok spider" itself clearly corresponds to the mounts 20-21 level.
P.S. If in the main mod the spider is also available at level 16, then my proposal to increase the level requirement from 16 to (20-21) is also relevant for the main mod.
Venris  [作者] 2021 年 9 月 11 日 上午 12:49 
@mrblack103: Read the mod description please.

@sztoikus: Man, its vanilla chaos invasion, this mod changes only battles, nothing more.
Géza lejön a padlásról 2021 年 9 月 10 日 下午 11:42 
Is there anyone who knows when and how will the Chaos invasion start? I am at turn number 102 with dak elves and no sign of Chaos at all.
悸动战士 2021 年 9 月 9 日 上午 9:38 
Thanks
Venris  [作者] 2021 年 9 月 7 日 上午 10:49 
Mods cant crash battles on their end. Its something on your end.
Venris  [作者] 2021 年 9 月 7 日 上午 9:47 
@Pedro le Maçon: Same as in base mod, so intended.
Pedro le Maçon 2021 年 9 月 7 日 上午 9:06 
Hi Venris, thanks to share but strange as empire elector units are special SFO units
溥天之下小灵通 2021 年 9 月 7 日 上午 6:48 
有意思:steamthumbsup:
Venris  [作者] 2021 年 9 月 7 日 上午 1:57 
@Semiprogamer: No, its battles only, nothing that is in campaign.

@Deviant: Sure, will make some changes.
Semiprogamer 2021 年 9 月 6 日 下午 10:01 
Is there an improved AI skill selection with this mod?
SirFalger 2021 年 9 月 6 日 下午 7:52 
intresting
Deviant 2021 年 9 月 6 日 下午 6:44 
1) Write in the description that the mod is balanced for the maximum squad size. Not all people have played in the main SFO
2) Should Skaven slaves cost free? Wasn't that justified by the mostly SFO limit?
3) Thanks for the mod!:steamhappy:
djon-silver04 2021 年 9 月 6 日 下午 3:48 
I only installed this mod nothing has changed with vanilla
Commiss4r 2021 年 9 月 6 日 下午 12:31 
thank you as always Venris and team!