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Anyway, I like the first phase of the test, although it features a way to make winning impossible, forcing you to kill yourself or restart the game, and simply being nothing totally new.
The second part was way more complex than it had to be.
By that I mean the room layout, the rooms just felt wierd and too big.
Also, connections are often unclear or look wierd, there is a door with an antline next to it.That antline is next to what looks like a second antline, but it's the same.
Be tuned for more because next time we're going to go to behind the tests!