安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






Thanks for making this. Can't wait to have a look around!
i have a little bug, in the path close to the White River Watch Cave, the wall have a invisible part close to the bridge.
My followers could follow me in and around the area, through the gates the added arch across the river is a nice touch. The guards I noticed dont move around, maybe add some sandboxing to them so they at least patrol the area
P.S. Upload it to nexus.
-The ceiling in the basement of the Armory has a hole in it that looks into The Skyrim VOID (aka gray nothingness), as well as the smaller cracks in the ceiling of the other building.
-The ladder next to the Armory doesn't allow me to activate it and climb up to the top.
-Just noticed that this conflicts with the Provential Courier Services mod which places a house right in the same spot. I think this location is better for you though. Just letting you know.
Great job!
Interesting idea though! Glad to see people are still coming up with new ideas for mods still.