安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
Is there a way to disable just this portion of the mod?
Thanks,
If you are still active and also responding to comments please let me know what can be done to fix it
no sound,
Siento que este mod hace más realista al juego
the list of your addons effected by the error are
- Random Object Spawner
- Random Car Alarm Controller
- Give n Take
- Legacy Weapon Manager
- Extended Carrier Infected
- Junk in Crates
car alarm? are you sure? i guess that's not related with this tho, because that word "alarm" is not included in this codes at all, i checked. or didn't you use my something else?
AN ERROR HAS OCCURED [Failed to include script "manacat_car_alarm"]
I'll check it out, thank you for your report
Using this mod would cause server crash: "no freed edict"
https://crash.limetech.org/utskfdoelsog
It means "server is out of entity space"
I take a deep investaigon and found that this mod created too many entity "info_particle_system" when player changed team or bot is created.
So it crashes more frequently if we use mutislots/muti bots server.