RimWorld

RimWorld

Configurable Neural Supercharger
31 kommenttia
Joe 21.8. klo 10.50 
Mod's death. Sad.
Balthazad 12.8. klo 1.47 
1.6 plz
ADION 9.8. klo 6.41 
1.6plz
Rovstam 24.7. klo 16.54 
1.6?
Lordlory95 12.7. klo 4.18 
1.6?
Solid Snek 24.11.2024 klo 10.10 
I have the same issue as https://psteamcommunity.yuanyoumao.com/profiles/76561198832580887 - I've just installed XML extensions and this mod, and I've deconstructed my existing superchargers, then changed the mod settings, saved the game, then rebooted the game - and the settings are unchanged.

Any ideas what I'm doing wrong or is this a bug? Happy to provide logs.
illPosedProblem 24.4.2024 klo 0.46 
I've tested this on 1.5 (with my old configs, just enabled the mod in the mod manager). Works just fine.
Lisan al-Ghaib 13.4.2024 klo 10.02 
1.5
The Bard of Hearts 8.1.2024 klo 15.18 
Seems as though changing the settings for the mod doesn't actually change anything. I restarted the game and everything. Nothing matters. It cuts the time in half, but changing the values of either the charge time or power cost doesn't actually change the superchargers. I also went into dev mod and removed the old superchargers and replaced them with new ones... no change.
Phantom  [tekijä] 14.10.2023 klo 7.31 
It does apply to existing ones, just doesn't update ongoing recharge timers.
Luminescence 14.10.2023 klo 5.11 
After introducing the mod on and existing save game I can confirm that the mod still works and the settings correctly apply after restarting the game, however existing neural chargers' recharge time did not change - I had to build new ones.
Now I didn't wait long enough to see if the old charger would have changed their recharge time after fully charging once. I suspect when changing the settings, existing chargers will only update their recharge time after the current recharge has finished.
Phantom  [tekijä] 7.10.2023 klo 8.02 
I've just tested the mod and seems to work fine? Are you guys restarting the game after changing the settings?
Phantom  [tekijä] 3.10.2023 klo 5.42 
I'll take a look at it in a day or two. And nice of steam to not notify me of comments until now...
-[EVIL]- Mášŧεя¹ 21.9.2023 klo 4.17 
any chance on updating this? still not working
kkangsik 6.2.2023 klo 3.34 
not working......
Kris 28.12.2022 klo 4.08 
Its not working. Even after restarting the game more than once.
FedeRama 20.11.2022 klo 19.34 
Would it be possible to make it so prisoners can use it too?
evoc 22.10.2022 klo 13.58 
Awesome thanks!
Phantom  [tekijä] 22.10.2022 klo 13.48 
Updated to 1.4
Phantom  [tekijä] 21.10.2022 klo 10.59 
Unless neural supercharges got changed in 1.4, it should still work.
I'll probably mark it as compatible today or tomorrow.
evoc 21.10.2022 klo 9.56 
Any chance of a 1.4 update?
Dr. Beard 17.8.2022 klo 3.40 
Yeah turns out it fixed itself after a while
Phantom  [tekijä] 16.8.2022 klo 10.54 
@Dr. Bread
Unless the Neural Superchargers got major chages due to a Rimworld update in the past week or so, yes, it should still work.
Dr. Beard 15.8.2022 klo 15.13 
Does this mod still work? The changes don't seem to take effect even after restarting the game
Kelven 4.10.2021 klo 13.18 
Is there any way you can add an option to allow prisoners to use neural superchargers? A couple of the prisoners I want to recruit have a similar Ideology as I do so they have a -6 mood effect because they "Wants neural supercharge", but prisoner's can't use them by default.
Loa Kai 7.9.2021 klo 14.36 
Thanks!
Phantom  [tekijä] 7.9.2021 klo 14.21 
@Loa Kai, Restart your game for the changes to take effect
Loa Kai 7.9.2021 klo 13.23 
I changed the settings but they won't take effect.
Lethums 19.8.2021 klo 22.32 
Thank you so much, thought the neural supercharger charged waaay too slowly in vanilla.
glencoe2004 19.8.2021 klo 13.42 
♥♥♥♥♥♥♥♥♥♥♥♥♥♥, you stole my idea! (kidding)
Cybexx 18.8.2021 klo 5.47 
Thanks a lot, huge time saver.