Men of War: Assault Squad 2

Men of War: Assault Squad 2

Bot Revised for ASV [INTEGRATED INTO UMW40K, READ DESCRIPTION]
7 条留言
Nishtyak RUS  [作者] 2022 年 3 月 17 日 下午 4:22 
@all, Completely new Bot Revised V2 is finally out! https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2780540106
Nishtyak RUS  [作者] 2021 年 10 月 25 日 上午 6:25 
@skuriti, Bot Revised will be soon integrated into Warhammer mod with almost all of it's problems fixed and overall improvements, so stay tuned.
skuriti 2021 年 10 月 25 日 上午 5:52 
idk if this mod caused it but damn tau bot is OP they spam mech battlesuit not even the entire imperium faction in the mods can defeat that
DeeZZZLe 2021 年 10 月 13 日 上午 11:39 
12/10
Dictates Imperialis 2021 年 8 月 25 日 上午 9:41 
@Nishtyak RUS
I answered you in the discord.
Nishtyak RUS  [作者] 2021 年 8 月 24 日 下午 3:20 
@Dictates Imperialis, if i got you right, Ai is not using units, that you listed. To fix this you need to exclude units from Ai's "black list" in bot.lua file. And i want to notice that Ai is actively using landing troops such as landing marines in my games.
As far as i know, Warhammer is using the vanilla version of the Ai (original .lua files), so my Ai can't be "stupidier" than that vanilla Ai, as It dont modify any ASV scripts.
If you change location of unit files or cardinally change their structure in the future Warhammer updates, mod can stop working properly, but i think it can be easily fixed. Reading units from ASV platform files, not Warhammer files, can be also root of the problem.
Dictates Imperialis 2021 年 8 月 23 日 下午 3:52 
I draw the attention of players that using this mod disables all the modified AI capabilities of the original game, such as landing troops, calling strikes, also makes the AI a little stupid (returning its abilities to the level of the original AI).
Also, the mod will stop working after any of the updates.