RimWorld

RimWorld

Tactical Ablative Armor (Meat Shields) (Continued)
33 kommentarer
тетеря, блин 9. sep. kl. 12:31 
oh, I thought the description says that it overhauls the cover system, but now I understand it was said about CE. if these three work together fine then sorry!
Mlie  [ophavsmand] 9. sep. kl. 11:31 
@тетеря, блин Compatible in what way?
тетеря, блин 9. sep. kl. 11:18 
sorry for bothering here and there. could you, please, make it compatible with this one?

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3510075141

and maybe this one of yours:

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2597524334
Chinese rice bowl 27. aug. kl. 19:42 
having same problem. my pawns getting damages within 5 tiles. i confirmed it. it seems now i need to figure out what to do..
Dubious 24. sep. 2024 kl. 18:48 
@[岗] Señiorita woofers It's late, but I think I found your issue within that wiki link: " Colonists can shoot over the shoulders of allies up to 5 tiles away from them... Note that standing inside an open door invalidates this immunity for some reason, allowing pawns to be hit with friendly fire even if inside these radii."
Obscure vanilla mechanics be crazy sometimes.
[岗] Señiorita woofers 2. aug. 2024 kl. 6:25 
maybe i am tweaking tho
[岗] Señiorita woofers 2. aug. 2024 kl. 6:25 
they were pretty close. Inside no friendly fire range.
Mlie  [ophavsmand] 2. aug. 2024 kl. 3:43 
Mlie  [ophavsmand] 2. aug. 2024 kl. 3:37 
@[岗] Señiorita woofers How close are your shooters to your melee guy?
[岗] Señiorita woofers 2. aug. 2024 kl. 2:59 
Hey im running into a complex issue. When im fighting insects in a doorway with melee guys and some guys with weapons, the guy standing in the doorway fighting in melee acts as a shield for enemies behind him. So my shooters keep shooting the melee guy instead of the enemy.
Mlie  [ophavsmand] 29. mar. 2024 kl. 23:41 
@rarewhalerw Please see the Reporting Issues section described above
rarewhalerw 29. mar. 2024 kl. 18:59 
somehow when i load this map preview wont work
Daevinski 22. sep. 2023 kl. 8:58 
This mod can be combined with Interception Tweaks by Atkana?
[岗] Señiorita woofers 21. sep. 2023 kl. 22:01 
will do
Mlie  [ophavsmand] 21. sep. 2023 kl. 7:45 
@「TRL」 Señior woofers Please see the section on Reporting Issues described above
[岗] Señiorita woofers 21. sep. 2023 kl. 7:39 
same Error as the other two dudes
Mlie  [ophavsmand] 13. mar. 2023 kl. 14:17 
@ec#2718 on Discord Does not happen in my tests, can you verify with just this mod loaded?
ELLIOTTCABLE on Discord 10. mar. 2023 kl. 17:25 
Same thing as @Paladin - log:

[code]Exception filling window for VisualExceptions.ExceptionInspector: System.TypeInitializationException: The type initializer for 'TAAMeatShields.MeatShieldModInit' threw an exception. ---> System.NullReferenceException: Object reference not set to an instance of an object
at TAAMeatShields.MeatShieldModInit..cctor () [0x00057] in <e208e23470454cc6abf182d122833d3b>:0
--- End of inner exception stack trace ---
at (wrapper managed-to-native) System.RuntimeMethodHandle.GetFunctionPointer(intptr)
at System.RuntimeMethodHandle.GetFunctionPointer () [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0
...[/code]

Full Hugslib log: https://gist.github.com/6f13710782b87b7eff2f301078474953
Pych 11. dec. 2022 kl. 3:58 
Time to use Warcasket as mobile shield unit
Mlie  [ophavsmand] 21. feb. 2022 kl. 23:33 
@Paladin Can you post the HugsLib-log?
Paladin 21. feb. 2022 kl. 22:15 
Error on game loading, no special testing needed.
Paladin 21. feb. 2022 kl. 22:14 
Throws error. Idk what exactly broken.
Mlie  [ophavsmand] 21. feb. 2022 kl. 21:58 
@Paladin In what way?
Paladin 21. feb. 2022 kl. 21:19 
This mod conflicts with "StarWars - Hutts Species"
Popo Bigles 8. dec. 2021 kl. 10:10 
Oh wow, now I can actually do shield walls. Awesome.
hellosharkness 15. aug. 2021 kl. 13:02 
I missed this. thank you!
The Blind One 9. aug. 2021 kl. 16:18 
:D
Arcanant 9. aug. 2021 kl. 8:13 
the front line slaves are even more useful now nice :steamthumbsup::hunter0:
Con 9. aug. 2021 kl. 6:53 
Thanks for updating this!
Mlie  [ophavsmand] 9. aug. 2021 kl. 6:35 
@qux Done, thanks!
qux 9. aug. 2021 kl. 6:33 
qux 9. aug. 2021 kl. 6:30 
thank you !!