安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3266494262
Has pretty much identical functionality and doesn't require MinifyEverything. Use it instead!
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3266494262
Thank you for the permission!
I have created a mod that allows multiple minifiable things to be moved at the same time, and I noticed that it has a similar purpose to this mod, since it also supports Minify Everything. The difference is that Minify Everything is not required, and it supports moving walls with attachments, even shifting them slightly.(I did not refer to the source of this mod)
Just to confirm, is it okay to publish this mod in the workshop? With all due respect to you and the original mod author.
System.MissingMethodException: Verse.AcceptanceReport RimWorld.GenConstruct.CanPlaceBlueprintAt(Verse.BuildableDef,Verse.IntVec3,Verse.Rot4,Verse.Map,bool,Verse.Thing,Verse.Thing,Verse.ThingDef)
[Ref 1CC05000] Duplicate stacktrace, see ref for original
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch3 (string)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.GameComponentUtility.GameComponentTick_Patch2 ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.TickManager.DoSingleTick_Patch2 (Verse.TickManager)
Verse.TickManager:TickManagerUpdate ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Game.UpdatePlay_Patch1 (Verse.Game)
Verse.Root_Play:Update ()
Right click just cancels. Can't seem to get it to work. I do have a heap of mods on. Maybe it's a load order issue?
I wish there was a "home mover" that would simply deconstruct and reconstruct what it can't move..
And the Chinese Translation Provided by 不久 is now included :)
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2611826429&searchtext=home+mover
But it does not work with the very popular mod "Wall Light" https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1423699208
Since there are lights everywhere, i can barely use this mod.
A compatibility update would be awesome :)