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I maintain a m1919a6 would be cool though. Put it in like, blowback, for an early powerful Machinegun.
M1928/M3 would be useless for endgame CE gameplay, not a big fan of SMGs personally for this reason, and I make the mods for myself and my own gameplay (I think they would still be cool to add for CE tribals to spawn with though). I may get around to those but they aren't a priority for me. The M1917 isn't a bad idea but I'd have to probably do a scoped version to fill a different role than the M1903
Good observation about the BAR - I actually designed it using this as an inspiration : https://www.reddit.com/r/ForgottenWeapons/comments/g7x0uk/a_very_unique_m1918_bar_specially_made_for_jungle/ , so it is actually meant to be chopped down. This was done to save on weight/bulk to help fill a different niche than the LMG/Degtyarev DP does.
@Abrikos75 -- I may do that eventually, I am a big fan of 20th century weaponry
@Belial03 - ya lol
@Tophat - Something like the KJ rifle would probably be in a different pack since it's of Norweigan origin. To be honest, I am trying to avoid the sub machine guns because I feel like while playing CE they don't usually work out too well for player usage in most situations. That doesn't really mean I won't do it though, I probably still will be adding the Thompson eventually. Next on the list for this pack right now is the "Sieg" battle rifle, which was basically a bullpupped .30-06 that never actually went into service.
If i may make a suggestion. It would be really cool if you could make something like this Vanilla Weapon Upgrades . Adds more verity to vanilla weapons without straying too far from it. I would do it myself but apparently im too stupid :'(
I'll double check the render offsets and adjust accordingly
A good mix between realistic and simplified.